class CAdditionalAGCParamData {
public:
CAdditionalAGCParamData()
{
Reset();
}
TechTreeBitMask m_ttbmAltered[c_cSidesMax]; TechTreeBitMask m_ttbmNewSetting[c_cSidesMax]; char m_szTeamName[c_cSidesMax][c_cbName];
void Reset()
{
ZeroMemory(m_szTeamName, sizeof(m_szTeamName));
for (int i = 0; i < c_cSidesMax; ++i)
{
m_ttbmAltered[i].ClearAll();
m_ttbmNewSetting[i].ClearAll();
}
}
};
class CGameParamData : public MissionParams, public CAdditionalAGCParamData
{
public:
void Reset()
{
CAdditionalAGCParamData::Reset();
MissionParams::Reset();
}
};