#ifndef _FEDSRV_PCH_
#define _FEDSRV_PCH_
#define _ATL_STATIC_REGISTRY
#include "appWeb/appWeb.h" #pragma warning(disable : 4786)
#include <conio.h>
#include <string.h>
#include <stdlib.h>
#include <memory.h>
#include <algorithm>
#include <map>
#include <set>
#include <vector>
#include <windows.h>
#include <commctrl.h>
#include <sqlext.h>
#include <mmsystem.h>
#if !defined(ALLSRV_STANDALONE)
#define __MODULE__ "AllSrv"
#else #define __MODULE__ "AllSrv"
#endif #include <guids.h>
#include <zlib.h>
#include "resource.h"
#include <utility.h>
#include <igc.h>
#include "..\AGC\GameParamData.h"
#include <ZoneAuthDecrypt.h>
#include "AllSrvModule.h"
#include <TCLib.h>
#include <..\TCLib\AutoHandle.h>
#include <TCAtl.h>
#include <..\TCAtl\ObjectMap.h>
#include <..\TCAtl\UserAcct.h>
#include <..\TCLib\TCThread.h>
#include "Zone.h"
#include <messagesAll.h>
#include <Messages.h>
#include <MessagesLS.h>
#include "SWMRG.h"
#include "BitArray.h"
#include "point.h"
#include "sharemem.h"
#include "counters.h"
#include "srvqueries.h" #include "AllSrvModuleIDL.h"
#include "AdminUtil.h"
#include "fsside.h"
#include "fscluster.h"
#include "fsmission.h"
#include "fedsrvsql.h"
#include "zauth.h"
#include "fedsrv.h"
extern Global g;
#include "fsship.h"
#include "AdminGame.h"
#include "AdminGames.h"
#include "AdminSession.h"
#include "AdminUser.h"
#include "AdminUsers.h"
#include "AdminServer.h"
#include "AdminShip.h"
#include "dbgutil.h"
#include "regkey.h"
#include <windowsx.h> #endif