#ifndef _SRVQUERIES_H_
#define _SRVQUERIES_H_
#include "allegdb.h"
BEGIN_QUERY(CQLogonStats, true,
TEXT("{call GetLogonStats(?, ?, ?)}"))
DWORD dwConnectionID; DWORD dwCookie; bool fValid; bool fRetry; char szReason[256]; char szPassword[c_cbGamePassword]; char szCDKey[c_cbCDKey]; char szCharacterName[c_cbName];
int characterID;
char fCanCheat;
CivID civID;
RankID rank;
float score;
int minutes;
short cBaseKills;
short cBaseCaptures;
short cKills;
short rating;
short cGamesPlayed;
short cDeaths;
short cWins;
short cLosses;
BEGIN_COLUMN_MAP(CQLogonStatsData)
COLUMN_ENTRY_TYPE(1, DBTYPE_I2, civID)
COLUMN_ENTRY_TYPE(2, DBTYPE_I2, rank)
COLUMN_ENTRY_TYPE(3, DBTYPE_R4, score)
COLUMN_ENTRY_TYPE(4, DBTYPE_I4, minutes)
COLUMN_ENTRY_TYPE(5, DBTYPE_I2, cBaseKills)
COLUMN_ENTRY_TYPE(6, DBTYPE_I2, cBaseCaptures)
COLUMN_ENTRY_TYPE(7, DBTYPE_I2, cKills)
COLUMN_ENTRY_TYPE(8, DBTYPE_I2, rating)
COLUMN_ENTRY_TYPE(9, DBTYPE_I2, cGamesPlayed)
COLUMN_ENTRY_TYPE(10, DBTYPE_I2, cDeaths)
COLUMN_ENTRY_TYPE(11, DBTYPE_I2, cWins)
COLUMN_ENTRY_TYPE(12, DBTYPE_I2, cLosses)
END_COLUMN_MAP()
BEGIN_PARAM_MAP(CQLogonStatsData)
COLUMN_ENTRY_TYPE(1, DBTYPE_STR, szCharacterName)
COLUMN_ENTRY_TYPE(2, DBTYPE_I4, characterID)
SET_PARAM_TYPE(DBPARAMIO_OUTPUT)
COLUMN_ENTRY_TYPE(3, DBTYPE_I1, fCanCheat)
END_PARAM_MAP()
END_QUERY(CQLogonStats, true)
BEGIN_QUERY(CQCharSquads, true,
TEXT("{call GetCharSquads(?)}"))
DWORD dwConnectionID;
DWORD dwCookie; bool fJoin; char szPassword[32]; int characterID;
char szSquadName[31]; int status;
int squadID;
int detailedStatus;
BEGIN_COLUMN_MAP(CQCharSquadsData)
COLUMN_ENTRY_TYPE(1, DBTYPE_STR, szSquadName)
COLUMN_ENTRY_TYPE(2, DBTYPE_I4, status)
COLUMN_ENTRY_TYPE(3, DBTYPE_I4, squadID)
COLUMN_ENTRY_TYPE(4, DBTYPE_I4, detailedStatus)
END_COLUMN_MAP()
BEGIN_PARAM_MAP(CQCharSquadsData)
COLUMN_ENTRY_TYPE(1, DBTYPE_I4, characterID)
END_PARAM_MAP()
END_QUERY(CQCharSquads, true)
BEGIN_QUERY(CQCharStats, false,
TEXT("{Call SetCharacterStats (?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?)}"))
float Score;
bool bScoresCount;
int CharacterID;
short CivID;
short Rating;
float PlayerKills;
float BaseKills;
float BaseCaptures;
short Deaths;
short PilotBaseKills;
short PilotBaseCaptures;
int Minutes;
bool bWin;
bool bLose;
bool bWinCmd;
bool bLoseCmd;
short RankOld;
float WarpsSpotted;
float AsteroidsSpotted;
float TechsRecovered;
float MinerKills;
float BuilderKills;
float LayerKills;
#if _MSC_VER >= 1310
char dummy[100]; #endif
BEGIN_PARAM_MAP(CQCharStatsData)
COLUMN_ENTRY_TYPE( 1, DBTYPE_I1, bScoresCount)
COLUMN_ENTRY_TYPE( 2, DBTYPE_I4, CharacterID)
COLUMN_ENTRY_TYPE( 3, DBTYPE_I2, CivID)
COLUMN_ENTRY_TYPE( 4, DBTYPE_I2, Rating)
COLUMN_ENTRY_TYPE( 5, DBTYPE_R4, WarpsSpotted)
COLUMN_ENTRY_TYPE( 6, DBTYPE_R4, AsteroidsSpotted)
COLUMN_ENTRY_TYPE( 7, DBTYPE_R4, TechsRecovered)
COLUMN_ENTRY_TYPE( 8, DBTYPE_R4, MinerKills)
COLUMN_ENTRY_TYPE( 9, DBTYPE_R4, BuilderKills)
COLUMN_ENTRY_TYPE( 10, DBTYPE_R4, LayerKills)
COLUMN_ENTRY_TYPE( 11, DBTYPE_R4, PlayerKills)
COLUMN_ENTRY_TYPE( 12, DBTYPE_R4, BaseKills)
COLUMN_ENTRY_TYPE( 13, DBTYPE_R4, BaseCaptures)
COLUMN_ENTRY_TYPE( 14, DBTYPE_I2, Deaths)
COLUMN_ENTRY_TYPE( 15, DBTYPE_I2, PilotBaseKills)
COLUMN_ENTRY_TYPE( 16, DBTYPE_I2, PilotBaseCaptures)
COLUMN_ENTRY_TYPE( 17, DBTYPE_I4, Minutes)
COLUMN_ENTRY_TYPE( 18, DBTYPE_I1, bWin)
COLUMN_ENTRY_TYPE( 19, DBTYPE_I1, bLose)
COLUMN_ENTRY_TYPE( 20, DBTYPE_I1, bWinCmd)
COLUMN_ENTRY_TYPE( 21, DBTYPE_I1, bLoseCmd)
COLUMN_ENTRY_TYPE( 22, DBTYPE_I2, RankOld)
COLUMN_ENTRY_TYPE( 23, DBTYPE_R4, Score)
END_PARAM_MAP()
END_QUERY(CQCharStats, false)
BEGIN_QUERY(CQReportSquadGame, false,
TEXT("{Call SquadReportGame(?, ?, ?, ?, ?, ?)}"))
int squadIDWon;
int squadIDLost1;
int squadIDLost2;
int squadIDLost3;
int squadIDLost4;
int squadIDLost5;
#if _MSC_VER >= 1310
char dummy[100]; #endif
BEGIN_PARAM_MAP(CQReportSquadGameData)
COLUMN_ENTRY_TYPE(1, DBTYPE_I4, squadIDWon)
COLUMN_ENTRY_TYPE(2, DBTYPE_I4, squadIDLost1)
COLUMN_ENTRY_TYPE(3, DBTYPE_I4, squadIDLost2)
COLUMN_ENTRY_TYPE(4, DBTYPE_I4, squadIDLost3)
COLUMN_ENTRY_TYPE(5, DBTYPE_I4, squadIDLost4)
COLUMN_ENTRY_TYPE(6, DBTYPE_I4, squadIDLost5)
END_PARAM_MAP()
END_QUERY(CQReportSquadGame, false)
BEGIN_QUERY(CQGameResults, false,
TEXT("insert into GameResults")
TEXT("(")
TEXT(" GameID,")
TEXT(" Name,")
TEXT(" WinningTeam,")
TEXT(" WinningTeamID,")
TEXT(" IsGoalConquest,")
TEXT(" IsGoalCountdown,")
TEXT(" IsGoalTeamKills,")
TEXT(" IsGoalProsperity,")
TEXT(" IsGoalArtifacts,")
TEXT(" IsGoalFlags,")
TEXT(" GoalConquest,")
TEXT(" GoalCountdown,")
TEXT(" GoalTeamKills,")
TEXT(" GoalProsperity,")
TEXT(" GoalArtifacts,")
TEXT(" GoalFlags,")
TEXT(" Duration")
TEXT(")")
TEXT("values (?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?)"))
char szGameID [18];
char szName [65];
char szWinningTeam [21];
short nWinningTeamID;
bool bIsGoalConquest;
bool bIsGoalCountdown;
bool bIsGoalTeamKills;
bool bIsGoalProsperity;
bool bIsGoalArtifacts;
bool bIsGoalFlags;
short nGoalConquest;
long nGoalCountdown;
short nGoalTeamKills;
float fGoalProsperity;
short nGoalArtifacts;
short nGoalFlags;
long nDuration;
#if _MSC_VER >= 1310
char dummy[100]; #endif
BEGIN_PARAM_MAP(CQGameResultsData)
COLUMN_ENTRY_TYPE( 1, DBTYPE_STR, szGameID )
COLUMN_ENTRY_TYPE( 2, DBTYPE_STR, szName )
COLUMN_ENTRY_TYPE( 3, DBTYPE_STR, szWinningTeam )
COLUMN_ENTRY_TYPE( 4, DBTYPE_I2 , nWinningTeamID )
COLUMN_ENTRY_TYPE( 5, DBTYPE_I1 , bIsGoalConquest )
COLUMN_ENTRY_TYPE( 6, DBTYPE_I1 , bIsGoalCountdown )
COLUMN_ENTRY_TYPE( 7, DBTYPE_I1 , bIsGoalTeamKills )
COLUMN_ENTRY_TYPE( 8, DBTYPE_I1 , bIsGoalProsperity)
COLUMN_ENTRY_TYPE( 9, DBTYPE_I1 , bIsGoalArtifacts )
COLUMN_ENTRY_TYPE(10, DBTYPE_I1 , bIsGoalFlags )
COLUMN_ENTRY_TYPE(11, DBTYPE_I2 , nGoalConquest )
COLUMN_ENTRY_TYPE(12, DBTYPE_I4 , nGoalCountdown )
COLUMN_ENTRY_TYPE(13, DBTYPE_I2 , nGoalTeamKills )
COLUMN_ENTRY_TYPE(14, DBTYPE_R4 , fGoalProsperity )
COLUMN_ENTRY_TYPE(15, DBTYPE_I2 , nGoalArtifacts )
COLUMN_ENTRY_TYPE(16, DBTYPE_I2 , nGoalFlags )
COLUMN_ENTRY_TYPE(17, DBTYPE_I4 , nDuration )
END_PARAM_MAP()
END_QUERY(CQGameResults, false)
BEGIN_QUERY(CQTeamResults, false,
TEXT("insert into TeamResults\n")
TEXT("(\n")
TEXT(" GameID,\n")
TEXT(" TeamID,\n")
TEXT(" Name,\n")
TEXT(" CivID,\n")
TEXT(" Techs,\n")
TEXT(" PlayerKills,\n")
TEXT(" BaseKills,\n")
TEXT(" BaseCaptures,\n")
TEXT(" Deaths,\n")
TEXT(" Ejections,\n")
TEXT(" Flags,\n")
TEXT(" Artifacts,\n")
TEXT(" ConquestPercent,\n")
TEXT(" ProsperityPercentBought,\n")
TEXT(" ProsperityPercentComplete,\n")
TEXT(" TimeEndured\n")
TEXT(")\n")
TEXT("values (?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?)\n"))
char szGameID[18];
short nTeamID;
char szName[c_cbName];
short nCivID;
char szTechs[(c_ttbMax + 7) / 8 * 2]; short cPlayerKills;
short cBaseKills;
short cBaseCaptures;
short cDeaths;
short cEjections;
short cFlags;
short cArtifacts;
short nConquestPercent;
short nProsperityPercentBought;
short nProsperityPercentComplete;
long nTimeEndured;
#if _MSC_VER >= 1310
char dummy[100]; #endif
BEGIN_PARAM_MAP(CQTeamResultsData)
COLUMN_ENTRY_TYPE( 1, DBTYPE_STR, szGameID )
COLUMN_ENTRY_TYPE( 2, DBTYPE_I2 , nTeamID )
COLUMN_ENTRY_TYPE( 3, DBTYPE_STR, szName )
COLUMN_ENTRY_TYPE( 4, DBTYPE_I2 , nCivID )
COLUMN_ENTRY_TYPE( 5, DBTYPE_STR, szTechs )
COLUMN_ENTRY_TYPE( 6, DBTYPE_I2 , cPlayerKills )
COLUMN_ENTRY_TYPE( 7, DBTYPE_I2 , cBaseKills )
COLUMN_ENTRY_TYPE( 8, DBTYPE_I2 , cBaseCaptures )
COLUMN_ENTRY_TYPE( 9, DBTYPE_I2 , cDeaths )
COLUMN_ENTRY_TYPE(10, DBTYPE_I2 , cEjections )
COLUMN_ENTRY_TYPE(11, DBTYPE_I2 , cFlags )
COLUMN_ENTRY_TYPE(12, DBTYPE_I2 , cArtifacts )
COLUMN_ENTRY_TYPE(13, DBTYPE_I2 , nConquestPercent )
COLUMN_ENTRY_TYPE(14, DBTYPE_I2 , nProsperityPercentBought )
COLUMN_ENTRY_TYPE(15, DBTYPE_I2 , nProsperityPercentComplete)
COLUMN_ENTRY_TYPE(16, DBTYPE_I4 , nTimeEndured )
END_PARAM_MAP()
END_QUERY(CQTeamResults, false)
BEGIN_QUERY(CQPlayerResults, false,
TEXT("insert into PlayerResults\n")
TEXT("(\n")
TEXT(" GameID,\n")
TEXT(" TeamID,\n")
TEXT(" Name,\n")
TEXT(" PlayerKills,\n")
TEXT(" BuilderKills,\n")
TEXT(" LayerKills,\n")
TEXT(" MinerKills,\n")
TEXT(" BaseKills,\n")
TEXT(" BaseCaptures,\n")
TEXT(" PilotBaseKills,\n")
TEXT(" PilotBaseCaptures,\n")
TEXT(" Deaths,\n")
TEXT(" Ejections,\n")
TEXT(" Rescues,\n")
TEXT(" Flags,\n")
TEXT(" Artifacts,\n")
TEXT(" TechsRecovered,\n")
TEXT(" AlephsSpotted,\n")
TEXT(" AsteroidsSpotted,\n")
TEXT(" CombatRating,\n")
TEXT(" Score,\n")
TEXT(" TimePlayed\n")
TEXT(")\n")
TEXT("values\n")
TEXT("(\n")
TEXT(" ?, ?, ?, ?,\n")
TEXT(" ?, ?, ?, ?,\n")
TEXT(" ?, ?, ?, ?,\n")
TEXT(" ?, ?, ?, ?,\n")
TEXT(" ?, ?, ?, ?,\n")
TEXT(" ?, ?\n")
TEXT(")"))
char szGameID[18];
short nTeamID;
char szName[c_cbName];
short cPlayerKills;
short cBuilderKills;
short cLayerKills;
short cMinerKills;
short cBaseKills;
short cBaseCaptures;
short cPilotBaseKills;
short cPilotBaseCaptures;
short cDeaths;
short cEjections;
short cRescues;
short cFlags;
short cArtifacts;
short cTechsRecovered;
short cAlephsSpotted;
short cAsteroidsSpotted;
float fCombatRating;
float fScore;
long nTimePlayed;
#if _MSC_VER >= 1310
char dummy[100]; #endif
BEGIN_PARAM_MAP(CQPlayerResultsData)
COLUMN_ENTRY_TYPE( 1, DBTYPE_STR, szGameID )
COLUMN_ENTRY_TYPE( 2, DBTYPE_I2 , nTeamID )
COLUMN_ENTRY_TYPE( 3, DBTYPE_STR, szName )
COLUMN_ENTRY_TYPE( 4, DBTYPE_I2 , cPlayerKills )
COLUMN_ENTRY_TYPE( 5, DBTYPE_I2 , cBuilderKills )
COLUMN_ENTRY_TYPE( 6, DBTYPE_I2 , cLayerKills )
COLUMN_ENTRY_TYPE( 7, DBTYPE_I2 , cMinerKills )
COLUMN_ENTRY_TYPE( 8, DBTYPE_I2 , cBaseKills )
COLUMN_ENTRY_TYPE( 9, DBTYPE_I2 , cBaseCaptures )
COLUMN_ENTRY_TYPE(10, DBTYPE_I2 , cPilotBaseKills )
COLUMN_ENTRY_TYPE(11, DBTYPE_I2 , cPilotBaseCaptures)
COLUMN_ENTRY_TYPE(12, DBTYPE_I2 , cDeaths )
COLUMN_ENTRY_TYPE(13, DBTYPE_I2 , cEjections )
COLUMN_ENTRY_TYPE(14, DBTYPE_I2 , cRescues )
COLUMN_ENTRY_TYPE(15, DBTYPE_I2 , cFlags )
COLUMN_ENTRY_TYPE(16, DBTYPE_I2 , cArtifacts )
COLUMN_ENTRY_TYPE(17, DBTYPE_I2 , cTechsRecovered )
COLUMN_ENTRY_TYPE(18, DBTYPE_I2 , cAlephsSpotted )
COLUMN_ENTRY_TYPE(19, DBTYPE_I2 , cAsteroidsSpotted )
COLUMN_ENTRY_TYPE(20, DBTYPE_R4 , fCombatRating )
COLUMN_ENTRY_TYPE(21, DBTYPE_R4 , fScore )
COLUMN_ENTRY_TYPE(22, DBTYPE_I4 , nTimePlayed )
END_PARAM_MAP()
END_QUERY(CQPlayerResults, false)
BEGIN_QUERY(CQGetInvitationList, true,
TEXT("select TeamIndex, rtrim(SubjectName) from InvitationLists where ListID=?"))
long listid;
char iTeam;
char szSubject[c_cbName];
MissionID missionID;
BEGIN_COLUMN_MAP(CQGetInvitationListData)
COLUMN_ENTRY_TYPE(1, DBTYPE_I1, iTeam )
COLUMN_ENTRY_TYPE(2, DBTYPE_STR, szSubject)
END_COLUMN_MAP()
BEGIN_PARAM_MAP(CQGetInvitationListData)
COLUMN_ENTRY_TYPE(1, DBTYPE_I4, listid)
END_PARAM_MAP()
END_QUERY(CQGetInvitationList, false)
BEGIN_QUERY(CQLogEvent, false,
TEXT("insert into Events\n")
TEXT("(\n")
TEXT(" Event,\n")
TEXT(" ComputerName,\n")
TEXT(" Subject,\n")
TEXT(" SubjectName,\n")
TEXT(" Context,\n")
TEXT(" ObjectRef\n")
TEXT(")\n")
TEXT("values\n")
TEXT("(\n")
TEXT(" ?, ?, ?, ?,\n")
TEXT(" ?, ? \n")
TEXT(")"))
long nEvent;
char szComputerName[15 + 1];
long nSubject;
char szSubjectName [32 + 1];
char szContext [24 + 1];
char szObjectRef [4000 + 1];
HANDLE hevt;
BEGIN_PARAM_MAP(CQLogEventData)
COLUMN_ENTRY_TYPE( 1, DBTYPE_I4 , nEvent )
COLUMN_ENTRY_TYPE( 2, DBTYPE_STR, szComputerName)
COLUMN_ENTRY_TYPE( 3, DBTYPE_I4 , nSubject )
COLUMN_ENTRY_TYPE( 4, DBTYPE_STR, szSubjectName )
COLUMN_ENTRY_TYPE( 5, DBTYPE_STR, szContext )
COLUMN_ENTRY_TYPE( 6, DBTYPE_STR, szObjectRef )
END_PARAM_MAP()
END_QUERY(CQLogEvent, false)
#endif