#
# Makefile for Lobby.exe
#
# Environment variable Requirements:
#
# INCLUDE=foo # PATH= # FEDROOT=<path> #
# nmake args: #
# Clean # Full # Shell # RETAIL= # #
#
# All derived files (temp files, .res, output of midl, *.obj, *.exe/.dll...
# are placed directly into the appropriate tree under $(FEDROOT)\Objs.
# The $(FEDROOT)\Objs tree is created on demand.
# Since no derived files are placed in the source tree, multiple builds
# can be run SIMULTANEOUSLY.
# use _BCHK=1 if you want to do a boundschecker build.
# note: you must have BC already installed locally and define BCBINDIR to
# point to the directory where nmcl.exe and nmlink.exe reside. You
# can use the BCOPTS variable to add options to the BC compile.
SRCROOT=Lobby
MAINTARGROOT=AllLobby
MAINTARGEXT=exe
SUBSYSTEM=CONSOLE
CARGSLOCAL=/D"LOBBY" /D _WIN32_WINNT=0x0400 /D _ATL_STATIC_REGISTRY
INCLUDELOCAL=$(FEDSRC)\ZLib;$(FEDSRC)\_Utility;$(FEDSRC)\inc\*.h;$(FEDROOT)\extern\vc\atl\inc;$(FEDROOT)\src\test\inc;$(DESTDIR)
PCHROOT=pch
PCHINC=$(FEDSRC)\ZLib\*.h $(FEDSRC)\_Utility\*.h $(FEDSRC)\inc\*.h $(FEDSRC)\Zone\*.h $(FEDSRC)\lobby\*.h
MSGFILE=LobbyMsg
SPLITSYMBOLS=1
#IDLOUTPUT=LobbyModuleIDL
!include "..\makefile.inc"
RARGS = /l 0x409 /d"LOBBY" $(RARGSFLAVOR)
OBJSCNST= $(DESTDIR)\lobby.obj \
$(DESTDIR)\lobbyapp.obj \
$(DESTDIR)\server.obj \
$(DESTDIR)\client.obj \
$(DESTDIR)\mission.obj \
$(DESTDIR)\AutoUpdate.obj \
$(DESTDIR)\broadcast.obj \
$(DESTDIR)\zgameinfo.obj \
$(DESTDIR)\LobbyEvents.obj \
$(DESTDIR)\LobQGuids.obj
OBJS=$(OBJSCNST) $(OBJSFLAVOR)
LIBS= $(LIBSFLAVOR) \
dplayx.lib kernel32.lib user32.lib gdi32.lib winspool.lib \
comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib \
uuid.lib odbc32.lib odbccp32.lib ws2_32.lib comctl32.lib \
urlmon.lib winmm.lib version.lib zticket.lib zticketc.lib
USERLIBS= \
$(DESTDIR)\..\_utility\Utility.lib \
$(DESTDIR)\..\zlib\zlib.lib \
$(DESTDIR)\..\test\TCLib\TCLib.lib \
$(DESTDIR)\..\sharemem\sharemem.lib
RESFILE= $(DESTDIR)\$(MAINTARGROOT).res
DLLFLAGS = /def:lobby.def
LARGS=/LIBPATH:$(DXROOT)\lib \
/LIBPATH:$(FEDEXT)\Vc\lib \
/LIBPATH:$(FEDEXT)\Zone \
/OUT:$(MAINTARGFULLPATH) /SUBSYSTEM:CONSOLE \
$(LARGSFLAVOR) /PDB:$(PDB) $(NOLOGO) \
/MACHINE:I386
!include "../makeexe.inc"
$(DESTDIR)\Lobby.obj : $(PCHFILE)
$(DESTDIR)\LobbyApp.obj : $(PCHFILE)
$(DESTDIR)\Server.obj : $(PCHFILE)
$(DESTDIR)\Client.obj : $(PCHFILE)
$(DESTDIR)\Mission.obj : $(PCHFILE)
$(DESTDIR)\AutoUpdate.obj : $(PCHFILE)
$(DESTDIR)\broadcast.obj : $(PCHFILE)
$(DESTDIR)\zgameinfo.obj : $(PCHFILE)
$(DESTDIR)\LobbyEvents.obj : $(PCHFILE)
$(DESTDIR)\LobQGuids.obj : $(PCHFILE)
$(RESFILE): $(DESTDIR)\$(MSGFILE).rc $(FEDSRC)\Inc\VerRes.rc $(MAINTARGROOT).rc
@copy $(FEDSRC)\$(SRCROOT)\$(MAINTARGROOT).rc $(DESTDIR)
@type $(DESTDIR)\$(MSGFILE).rc >>$(DESTDIR)\$(MAINTARGROOT).rc
@echo #define FLAVOR "$(FLAVOR)" >>$(DESTDIR)\$(MAINTARGROOT).rc
@type $(FEDSRC)\Inc\VerRes.rc >>$(DESTDIR)\$(MAINTARGROOT).rc
@$(RC) $(RARGS) /Fo$(RESFILE) $(DESTDIR)\$(MAINTARGROOT).rc