#ifndef _ARTWORK_H_
#define _ARTWORK_H_
#define AWF_CONTROL_UP_ARROW "scrollupbmp"
#define AWF_CONTROL_SELECTED_UP_ARROW "scrollupselbmp"
#define AWF_CONTROL_DOWN_ARROW "scrolldownbmp"
#define AWF_CONTROL_SELECTED_DOWN_ARROW "scrolldownselbmp"
#define AWF_CONTROL_SCROLL_THUMB "scrollthumbbmp"
#define AWF_CONTROL_DIALOG_BACKGROUND "dialogbkgndbmp"
#define AWF_CONTROL_OK_BUTTON "btnokbmp"
#define AWF_CONTROL_CHECK_BUTTON "btncheckbmp"
#define AWF_CREATEMISSION_BACKGROUND "newmissionbkgndbmp"
#define AWF_CREATEMISSION_BACK_BUTTON "btnquitteambmp"
#define AWF_CREATEMISSION_CREATE_BUTTON "btncreatebmp"
#define AWF_COMBO_BUTTON "btncombobmp"
#define AWF_LOADOUT_BACKGROUND "loadoutbkgndbmp"
#define AWF_LOADOUT_CREDITS "creditsbmp"
#define AWF_LOADOUT_ITEM "conloadoutitembmp"
#define AWF_LOADOUT_SELECTED_ITEM "conloadoutitemselbmp"
#define AFW_LOADOUT_INVEST_BAR "linvestbarbmp"
#define AFW_LOADOUT_RESEARCH_BAR "lresearchbarbmp"
#define AWF_LOADOUT_LOCATION "confabselbmp"
#define AWF_LOADOUT_BUY_BUTTON "conbtnbuybmp"
#define AWF_LOADOUT_SELL_BUTTON "btnsellbmp"
#define AWF_LOADOUT_MOUNT_BUTTON "btnmountbmp"
#define AWF_LOADOUT_DISMOUNT_BUTTON "btndismountbmp"
#define AWF_LOADOUT_INVEST_BUTTON "conbtninvestbmp"
#define AWF_LOADOUT_INDIVIDUAL_BAR "conindbarbmp"
#define AWF_LOADOUT_SELECTED_INDIVIDUAL_BAR "conindbarselbmp"
#define AWF_LOADOUT_TEAM_BAR "conteambarbmp"
#define AWF_LOADOUT_SELECTED_TEAM_BAR "conteambarselbmp"
#define AWF_LOADOUT_INDIVIDUAL_TAB "conindtabbmp"
#define AWF_LOADOUT_SELECTED_INDIVIDUAL_TAB "conindtabselbmp"
#define AWF_LOADOUT_TEAM_TAB "conteamtabbmp"
#define AWF_LOADOUT_SELECTED_TEAM_TAB "conteamtabselbmp"
#define AWF_LOADOUT_FLIGHT_PURCHASE_PANEL "conpurchbmp"
#define AWF_LOADOUT_PURCHASE_PANEL "loadoutpurchbmp"
#define AWF_LOADOUT_FLIGHT_INVENTORY_PANEL "coninvbmp"
#define AWF_LOADOUT_INVENTORY_PANEL "loadoutinvbmp"
#define AWF_LOADOUT_LAUNCH_BUTTON "btnlaunchbmp"
#define AWF_LOADOUT_TEAM_ROOM_BUTTON "btnteamroombmp"
#define AWF_LOADOUT_PANEL_CONNECTOR "loadoutconnectorbmp"
#define AWF_LOADOUT_INFO_PANEL "conpartinfobmp"
#define AWF_FLIGHT_ME_ICON "mebmp"
#define AWF_FLIGHT_ENEMY_ICON "enemybmp"
#define AWF_FLIGHT_WING_ICON "wingbmp"
#define AWF_FLIGHT_TARGETED_ICON "targetedbmp"
#define AWF_FLIGHT_ACCEPTED_ICON "orderedbmp"
#define AWF_FLIGHT_QUEUED_ICON "queuedbmp"
#define AWF_FLIGHT_SUBJECT_ICON "subjectbmp"
#define AWF_FLIGHT_FLAG_ICON "hasflagbmp"
#define AWF_FLIGHT_ARTIFACT_ICON "hasartifactbmp"
#define AWF_FLIGHT_LASTFIRED_ICON "lastfiredbmp"
#define AWF_FLIGHT_LEAD_IN_ICON "leadinbmp"
#define AWF_FLIGHT_LEAD_OUT_ICON "leadoutbmp"
#define AWF_FLIGHT_MISSILE_LOCKED_ICON "lockedbmp"
#define AWF_FLIGHT_PARTIAL_MISSILE_LOCK_ICON "plockbmp"
#define AWF_FLIGHT_CURRENT_DIRECTION_ICON "directionbmp"
#define AWF_FLIGHT_CROSSHAIR_IN_ICON "centerinbmp"
#define AWF_FLIGHT_CROSSHAIR_OUT_ICON "centeroutbmp"
#define AWF_HUD_BACKGROUND "hudbkgrndbmp"
#define AWF_HUD_SPEED_INDICATOR "speedindicatorbmp"
#define AWF_HUD_INRANGE_INDICATOR "inrangebmp"
#define AWF_HUD_LANDING_GEAR_INDICATOR "landingearbmp"
#define AWF_HUD_GRID "gridbmp"
#define AWF_HUD_CAN_MOUNT_INDICATOR "mountbmp"
#define AWF_HUD_CAN_NOT_MOUNT_INDICATOR "nomountbmp"
#define AWF_HUD_CAN_NOT_REPLACE_INDICATOR "noreplacebmp"
#define AWF_HUD_CAN_NOT_DROP_INDICATOR "nodropbmp"
#define AWF_HUD_WEAPON_ICON "weaponbmp"
#define AWF_HUD_SHIELD_ICON "shieldbmp"
#define AWF_HUD_AFTERBURNER_ICON "afterburnerbmp"
#define AWF_HUD_MAGAZINE_ICON "magazinebmp"
#define AWF_HUD_TRAINING_OVERLAY "tm_hud_overlaybmp"
#define AWF_HUD_CIV_CY_ICON "clanyuzellbmp"
#define AWF_HUD_CIV_CW_ICON "crimsonbmp"
#define AWF_HUD_CIV_IL_ICON "ironleaguebmp"
#define AWF_HUD_CIV_BF_ICON "belorianbmp"
#define AWF_HUD_CIV_HB_ICON "housebrmnbmp"
#define AWF_HUD_CIV_RU_ICON "rixianbmp"
#define AWF_HUD_PLANET_TARGET_ICON "meteoriconbmp"
#define AWF_HUD_ALEPH_TARGET_ICON "alephiconbmp"
#define AFW_TEAM_DOCKED_ICON "icondockedbmp"
#define AFW_TEAM_FLYING_ICON "iconflyingbmp"
#define AFW_TEAM_OBSERVER_ICON "iconobserverbmp"
#define AFW_TEAM_TURRET_ICON "iconturretbmp"
#define AFW_TEAM_LEADER_ICON "iconleaderbmp"
#define AFW_TEAM_OWNER_ICON "iconownerbmp"
#define AWF_MAIN_BACKGROUND "mainbkgndbmp"
#define AWF_MAIN_MISSIONS_BUTTON "mainmissionsselbmp"
#define AWF_MAIN_OPTIONS_BUTTON "mainoptionsselbmp"
#define AWF_MAIN_RANKINGS_BUTTON "mainrankingselbmp"
#define AWF_MAIN_PROFILE_BUTTON "mainprofileselbmp"
#define AWF_MAIN_EXIT_BUTTON "mainexitselbmp"
#define AWF_MISSION_BACKGROUND "missionsbkgndbmp"
#define AWF_MISSION_DETAILS_BUTTON "btnmissiondetailsbmp"
#define AWF_MISSION_NEW_MISSION_BUTTON "btnnewmissionbmp"
#define AWF_MISSION_TEAM_ROOM_BUTTON AWF_LOADOUT_TEAM_ROOM_BUTTON
#define AWF_MISSION_MAIN_BUTTON "btnmainbmp"
#define AWF_MISSION_REQUEST_POSITION_BUTTON "btnreqposbmp"
#define AWF_MISSION_MISSIONS_LIST "missionsmissionsselbmp"
#define AWF_MISSION_TEAMS_LIST "missionsteamsselbmp"
#define AWF_MISSION_PLAYERS_LIST "missionsplayersselbmp"
#define AWF_MISSION_QUESTION_ICON "iconquestionbmp"
#define AWF_MISSION_CROSS_ICON "iconcrossbmp"
#define AWF_MISSION_CHECK_ICON "iconcheckbmp"
#define AWF_MISSION_THUMBS_UP_ICON "iconthumbsupbmp"
#define AWF_MISSION_LEADER_ICON "iconleaderbmp"
#define AWF_MISSION_OWNER_ICON "iconownerbmp"
#define AWF_MISSION_PICKCIV_BACKGROUND "civilizationdialogbmp"
#define AWF_TEAMROOM_BACKGROUND "strategybkgndbmp"
#define AWF_TEAMROOM_LOADOUT_BUTTON "btnloadoutbmp"
#define AWF_TEAMROOM_LAUNCH_BUTTON AWF_LOADOUT_LAUNCH_BUTTON
#define AWF_TEAMROOM_DETAILS_BUTTON "btndetailsbmp"
#define AWF_TEAMROOM_ACCEPT_BUTTON "btnacceptbmp"
#define AWF_TEAMROOM_REJECT_BUTTON "btnrejectbmp"
#define AWF_TEAMROOM_QUIT_TEAM_BUTTON "btnquitteambmp"
#define AWF_TEAMROOM_I_AM_READY_BUTTON "btnimreadybmp"
#define AWF_TEAMROOM_AUTO_ACCEPT_BUTTON "btnautoacceptbmp"
#define AWF_TEAMROOM_TEAM_READY_BUTTON "btnsidereadybmp"
#define AWF_TEAMROOM_PLAYERS_LIST "strategyplayersselbmp"
#define AWF_TEAMROOM_TEAMS_LIST "strategyteamselbmp"
#define AWF_TEAMROOM_PLAYERS_TEAM_ARROW "teamscreenarrowbmp"
#define AWF_TEAMROOM_TAB_MASK "teamscreentabbmp"
#define AWF_TEAMROOM_SELECTED_TAB_MASK "teamscreentabselbmp"
#define AWF_TEAMROOM_CIV_CY_ICON "strategyiconyuzellbmp"
#define AWF_TEAMROOM_CIV_CW_ICON "strategyiconcrimsonbmp"
#define AWF_TEAMROOM_CIV_IL_ICON "strategyiconironbmp"
#define AWF_TEAMROOM_CIV_BF_ICON "strategyiconbelorianbmp"
#define AWF_TEAMROOM_CIV_HB_ICON "strategyiconbremenbmp"
#define AWF_TEAMROOM_CIV_RU_ICON "strategyiconrixianbmp"
#define AWF_WINLOSE_BACKGROUND "winlosebkgndbmp"
#define AWF_WINLOSE_QUIT_TEAM_BUTTON AWF_TEAMROOM_QUIT_TEAM_BUTTON
#define AWF_CURSOR_DEFAULT "default"
#define AWF_CURSOR_DROP "drop"
#define AWF_CURSOR_DRAG "drag"
#define AWF_CURSOR_SELECT "select"
#define AWF_CURSOR_ILLEGAL "illegal"
#define AWF_CURSOR_WAIT "wait"
#define AWF_EXPLOSION_00 "exp20bmp"
#define AWF_EXPLOSION_01 "exp22bmp"
#define AWF_EXPLOSION_02 "exp23bmp"
#define AWF_EXPLOSION_03 "exp24bmp"
#define AWF_EXPLOSION_04 "exp25bmp"
#define AWF_SHOCKWAVE "fx18bmp"
#define AWF_SHIELD_FLARE "lens"
#define AWF_SHIELD_FLARE_TEXTURE "fx09bmp"
#endif