#ifndef _efapp_h_
#define _efapp_h_
class EffectApp : public EngineApp {
private:
TRef<INameSpace> m_pns;
public:
TRef<INameSpace> OptimizeThingGeo(const ZString& str, Geo* pgeo, Number* pnumber);
HRESULT Initialize(const ZString& strCommandLine);
void Terminate();
};
class TrekResources {
public:
static IEngineFont* SmallFont();
static IEngineFont* SmallBoldFont();
static IEngineFont* LargeFont();
static IEngineFont* LargeBoldFont();
static IEngineFont* HugeFont();
static IEngineFont* HugeBoldFont();
static COLORREF WhiteColor() { return RGB(255,255,255); }
static COLORREF BlackColor() { return RGB(0,0,0); }
static COLORREF CyanColor() { return RGB(117,217,210); }
static COLORREF YellowColor() { return RGB(207,255,55); }
static COLORREF GridTextColor() { return RGB(117,217,210); }
static COLORREF GridSelTextColor() { return RGB(0,0,0); }
static void Initialize(Modeler* pmodeler);
static void Terminate();
};
#endif