#ifndef _StarImage_h_
#define _StarImage_h_
//////////////////////////////////////////////////////////////////////////////
//
// StarImage header
//
//////////////////////////////////////////////////////////////////////////////
class StarImage : public Image {
protected:
StarImage(Viewport* pviewport) :
Image(pviewport)
{
}
public:
static TRef<StarImage> Create(Viewport* pviewport, short count);
virtual void SetCount(unsigned int seed, short count) = 0;
virtual void Render(Context* pcontext) = 0;
//
// Value methods
//
ZString GetFunctionName() { return "StarImage"; }
};
#endif