/*
** Copyright (C) 1999 Microsoft Corporation. All Rights Reserved.
**
** File: resetaction.h
**
** Author:
**
** Description:
** Header file for the training library "resetaction" interface.
**
** History:
*/
#ifndef _RESET_ACTION_H_
#define _RESET_ACTION_H_
#ifndef _ACTION_H_
#include "Action.h"
#endif //_ACTION_H_
#ifndef _GOAL_H_
#include "Goal.h"
#endif //_GOAL_H_
namespace Training
{
//------------------------------------------------------------------------------
// class definitions
//------------------------------------------------------------------------------
class ResetAction : public Action
{
public:
enum ResetStage {
RESET_START,
RESET_NOTIFY,
RESET_SPECIFIC_NOTIFY,
RESET_COMPLETE
};
public:
/* void */ ResetAction (Goal* pGoal, SoundID soundID = NA);
virtual /* void */ ~ResetAction (void);
virtual void Execute (void);
static void Initialize (void);
protected:
void PlaySound (SoundID soundID, ResetStage nextStage);
protected:
Goal* m_pGoal;
SoundID m_soundID;
static int m_iResetCount;
ResetStage m_resetStage;
};
//------------------------------------------------------------------------------
}
#endif //_RESET_ACTION_H_