ID	COMPLETION SFX ID	PRICE	TIME TO BUILD	MODEL NAME	ICON NAME	NAME	DESCRIPTION	GROUP	TECH REQUIRED	TECH EFFECT	
56	940	1	120	genericres01	icontech	Super Cheat	SuperCheat	1	TestOnly	0	
1	940	80000	600	acs01	icontech	Reinforcement	Research this to call in the reinforcements and WIN THE GAME!	0	unavailable	WinTheGame	
2	945	25000	120	ss103	icontech	Upgrade Supremacy	This upgrade toughens the Supremacy Center and gives players more research options, especially for Fighter-class ships.	2	NotArena HasOrdnance1 UnknownTechBitName#144 IsNotCivBelters UnknownTechBitName#154 IsNotCivIronLeague IsNotCivBios	ResearchedOrdnance2	
3	945	25000	120	acs08	icontech	Upgrade Tactical Lab	This upgrade toughens the Tactical Laboratory and gives teams more research options, especially for Stealth Fighter craft.	3	NotArena UnknownTechBitName#144 IsNotCivBelters UnknownTechBitName#154 IsNotCivIronLeague IsNotCivBios HasElectronics1	ResearchedElectronics2	
45	945	25000	120	cap03	icontech	Upgrade Super Hvy Class	This upgrade develops super heavy capital ships: Battlecruisers & Battleships.	5	NotArena HasShipyard1 ResearchedShipyard2 UnknownTechBitName#144 UnknownTechBitName#145 IsNotCivBelters UnknownTechBitName#154 IsNotCivIronLeague HasLevel2 UnknownTechBitName#355	ResearchedSpeed2 ResearchedShipyard2 UnknownTechBitName#142 UnknownTechBitName#143	
5	945	25000	120	ss104	icontech	Upgrade Expansion	This upgrade toughens the Expansion Complex and provides more research technologies, especially for Interceptors and Troop Transports.	4	NotArena HasResearch1 UnknownTechBitName#144 IsNotCivBelters UnknownTechBitName#154 IsNotCivIronLeague IsNotCivBios	ResearchedResearch2	
6	945	30000	180	ss104	icontech	Upgrade Expansion	This upgrade toughens the Expansion Complex and provides more research technologies, especially for Interceptors and Troop Transports.	4	NotArena HasResearch1 IsCivIronLeague	ResearchedResearch2 UnknownTechBitName#152	
171	945	10000	120	ss24a	icontech	Upgrade Garrison	This upgrade toughens the Garrison and makes available several key ship upgrades.	1	NotArena HasStarbase1 UnknownTechBitName#144 IsNotCivBelters UnknownTechBitName#154 IsNotCivIronLeague IsNotCivBios	ResearchedStarbase2	
46	945	30000	180	cap03	icontech	Upgrade Super Hvy Class	This upgrade develops super heavy capital ships: Battlecruisers & Battleships.	5	NotArena HasShipyard1 IsCivIronLeague ResearchedShipyard2 HasLevel1	ResearchedSpeed2 ResearchedShipyard2 UnknownTechBitName#142 UnknownTechBitName#143	
9	945	30000	180	ss103	icontech	Upgrade Supremacy	This upgrade toughens the Supremacy Center and gives players more research options, especially for Fighter-class ships.	2	NotArena HasOrdnance1 IsCivIronLeague	UnknownTechBitName#152 ResearchedOrdnance2	
10	945	30000	180	acs08	icontech	Upgrade Tactical Lab	This upgrade toughens the Tactical Laboratory and gives teams more research options, especially for Stealth Fighter craft.	3	NotArena IsCivIronLeague HasElectronics1	UnknownTechBitName#152 ResearchedElectronics2	
11	945	16000	120	ss103	icontech	Upgrade Supremacy	This upgrade toughens the Supremacy Center and gives players more research options, especially for Fighter-class ships.	2	NotArena HasOrdnance1 IsCivBelters	ResearchedOrdnance2	
12	945	16000	120	acs08	icontech	Upgrade Tactical Lab	This upgrade toughens the Tactical Laboratory and gives teams more research options, especially for Stealth Fighter craft.	3	NotArena IsCivBelters HasElectronics1	ResearchedElectronics2	
14	945	16000	120	ss104	icontech	Upgrade Expansion	This upgrade toughens the Expansion Complex and provides more research technologies, especially for Interceptors and Troop Transports.	4	NotArena HasResearch1 IsCivBelters	ResearchedResearch2	
7	945	12000	180	ss24a	icontech	Upgrade Garrison	This upgrade toughens the Garrison and makes available several key ship upgrades.	1	NotArena HasStarbase1 IsCivIronLeague	ResearchedStarbase2	
172	945	6400	120	ss24a	icontech	Upgrade Garrison	This upgrade toughens the Garrison and makes available several key ship upgrades.	1	NotArena HasStarbase1 IsCivBelters	ResearchedStarbase2	
263	945	12500	120	ss24a	icontech	Upgrade Garrison	This upgrade toughens the Garrison and makes available several key ship upgrades.	1	NotArena HasEnergy2 HasStarbase1	ResearchedStarbase2	
267	945	25000	120	ss103	icontech	Upgrade Supremacy	This upgrade toughens the Supremacy Center and gives players more research options, especially for Fighter-class ships.	2	NotArena HasEnergy2 HasOrdnance1 UnknownTechBitName#263	ResearchedOrdnance2	
271	945	25000	120	acs08	icontech	Upgrade Tactical Lab	This upgrade toughens the Tactical Laboratory and gives teams more research options, especially for Stealth Fighter craft.	3	NotArena HasEnergy2 HasElectronics1 UnknownTechBitName#263	ResearchedElectronics2	
275	945	25000	120	ss104	icontech	Upgrade Expansion	This upgrade toughens the Expansion Complex and provides more research technologies, especially for Interceptors and Troop Transports.	4	NotArena HasResearch1 HasEnergy2 UnknownTechBitName#263	ResearchedResearch2	
29	941	10000	120	fig16	icontech	Hvy Interceptor	Develops a heavy short range craft that is the most deadly of all fighters, but is hampered by its low fuel capacity, poor scan range, lack of shielding and incompatibility with teleportation systems.	4	NotArena HasResearch2 ResearchedDefender1 IsNotCivBelters UnknownTechBitName#154 IsNotCivIronLeague	ResearchedDefender2 UnknownTechBitName#152	
30	941	5000	120	fig16	icontech	Hvy Interceptor	Develops a heavy short range craft that is the most deadly of all fighters, but is hampered by its low fuel capacity, poor scan range, lack of shielding and incompatibility with teleportation systems.	4	NotArena HasResearch2 ResearchedDefender1 IsCivBelters	ResearchedDefender2 UnknownTechBitName#152	
48	945	31250	120	cap03	icontech	Upgrade Super Hvy Class	This upgrade develops super heavy capital ships: Battlecruisers & Battleships.	5	NotArena HasEnergy2 HasShipyard1 ResearchedShipyard2 HasLevel2 UnknownTechBitName#263	ResearchedSpeed2 ResearchedShipyard2 UnknownTechBitName#142 UnknownTechBitName#143	
4	945	20000	120	cap03	icontech	Upgrade Heavy Class	This upgrade develops heavy capital ships: Devastators & Cruisers. May also toughen the Shipyard into a Drydock.	5	NotArena HasShipyard1 UnknownTechBitName#142 UnknownTechBitName#144 UnknownTechBitName#145 IsNotCivBelters UnknownTechBitName#154 IsNotCivIronLeague IsNotCivBios UnknownTechBitName#355	ResearchedShipyard2 UnknownTechBitName#142 UnknownTechBitName#143 ResearchedAntiCapGun1	
8	945	24000	180	cap03	icontech	Upgrade Heavy Class	This upgrade develops heavy capital ships: Devastators & Cruisers. May also toughen the Shipyard into a Drydock.	5	NotArena HasShipyard1 IsCivIronLeague UnknownTechBitName#142 HasLevel1	ResearchedShipyard2 UnknownTechBitName#142 UnknownTechBitName#143 ResearchedAntiCapGun1	
13	945	10000	120	cap03	icontech	Upgrade Heavy Class	This upgrade develops heavy capital ships: Devastators & Cruisers. May also toughen the Shipyard into a Drydock.	5	NotArena HasShipyard1 IsCivBelters UnknownTechBitName#142	ResearchedShipyard2 UnknownTechBitName#142 UnknownTechBitName#143 ResearchedAntiCapGun1	
280	945	25000	120	cap03	icontech	Upgrade Heavy Class	This upgrade develops heavy capital ships: Devastators & Cruisers. May also toughen the Shipyard into a Drydock.	5	NotArena HasEnergy2 HasShipyard1 UnknownTechBitName#142 UnknownTechBitName#263	ResearchedShipyard2 UnknownTechBitName#142 UnknownTechBitName#143 ResearchedAntiCapGun1	
354	945	20000	120	cap03	icontech	Upgrade Heavy Class	This upgrade develops medium & heavy capital ships: Assault Ships, Destroyers, Devastators & Cruisers.	5	NotArena HasShipyard1 UnknownTechBitName#143 IsCivBios	ResearchedShipyard2 UnknownTechBitName#142 UnknownTechBitName#143 ResearchedAntiCapGun1	
224	945	15000	120	cap01	icontech	Upgrade Medium Class	This upgrade develops medium capital ships: Assault Ships, Destroyers & Frigates.	5	NotArena HasShipyard1 UnknownTechBitName#143 UnknownTechBitName#144 UnknownTechBitName#145 IsNotCivBelters UnknownTechBitName#154 IsNotCivIronLeague IsNotCivBios HasLevel1 UnknownTechBitName#355	UnknownTechBitName#142 UnknownTechBitName#143	
31	941	7500	120	fig16	icontech	Interceptor	Develops a short range craft that is the most deadly of all fighters, but is hampered by its low fuel capacity, poor scan range, lack of shielding and incompatibility with teleportation systems.	4	NotArena HasResearch1 IsNotCivBelters UnknownTechBitName#154 IsNotCivIronLeague	ResearchedDefender1	
32	941	3750	120	fig16	icontech	Interceptor	Develops a short range craft that is the most deadly of all fighters, but is hampered by its low fuel capacity, poor scan range, lack of shielding and incompatibility with teleportation systems.	4	NotArena HasResearch1 IsCivBelters	ResearchedDefender1	
231	941	10000	120	fig05	icontech	Hvy Scout	Develops a heavy Scout with advanced scanner/targeting suites, increased armor / weapon / pack / energy capacity and 1 turret (Mini-AC). Requires Adv Scout + Tech Base (Sup/Exp/Tac).	1	NotArena IsNotCivBelters UnknownTechBitName#154 ResearchedSupport2 HasLevel1	UnknownTechBitName#196	
232	941	5000	120	fig05	icontech	Hvy Scout	Develops a heavy Scout with advanced scanner/targeting suites, increased armor / weapon / pack / energy capacity and 1 turret (Mini-AC). Requires Adv Scout + Tech Base (Sup/Exp/Tac).	1	NotArena IsCivBelters ResearchedSupport2 HasLevel1	UnknownTechBitName#196	
15	941	7500	120	fig05	icontech	Adv Scout	Develops an tougher Scout with improved scanner suites and more missile / energy capacity.	1	NotArena HasStarbase2 IsNotCivBelters UnknownTechBitName#154	ResearchedSupport2	
24	941	10000	120	fig17	icontech	Adv Stl Fighter	Develops an advanced lightly armored combat craft which is ideal for hit-and-run attacks. It has a low sensor signature, the ability to cloak and very high-end scanners.	3	NotArena HasElectronics2 IsNotCivBelters ResearchedStealth1 UnknownTechBitName#154 IsNotCivIronLeague	UnknownTechBitName#152 ResearchedStealth2	
25	941	5000	120	fig17	icontech	Adv Stl Fighter	Develops an advanced lightly armored combat craft which is ideal for hit-and-run attacks. It has a low sensor signature, the ability to cloak and very high-end scanners.	3	NotArena HasElectronics2 IsCivBelters ResearchedStealth1	UnknownTechBitName#152 ResearchedStealth2	
18	941	10000	120	fig12	icontech	Adv Fighter	Develops an advanced Fighter for prolonged combat situations that require quick response and good range. It can carry special weapons for base attacks.	2	NotArena HasOrdnance2 IsNotCivBelters UnknownTechBitName#154 ResearchedFighter2 IsNotCivIronLeague	UnknownTechBitName#152 ResearchedFighter3	
19	941	5000	120	fig12	icontech	Adv Fighter	Develops an advanced Fighter for prolonged combat situations that require quick response and good range. It can carry special weapons for base attacks.	2	NotArena HasOrdnance2 IsCivBelters ResearchedFighter2	UnknownTechBitName#152 ResearchedFighter3	
16	941	3750	120	fig05	icontech	Adv Scout	Develops an tougher Scout with improved scanner suites and more missile / energy capacity.	1	NotArena HasStarbase2 IsCivBelters	ResearchedSupport2	
272	941	5000	120	utl27	icontech	[R] HTT Armor Plating	Develops better HTT armor plating.	4	HasEnergy2 HasResearch2 ResearchedAPC2 UnknownTechBitName#262	UnknownTechBitName#281	
41	941	10000	120	utl27	icontech	Hvy Troop Transport	Develops a heavy transport that carries specially trained troops capable of taking over unshielded enemy bases with landing bays. This heavy version can be equipped with anti-base shield weapons.	4	NotArena HasResearch2 ResearchedAPC1 IsNotCivBelters UnknownTechBitName#154	ResearchedAPC2	
42	941	5000	120	utl27	icontech	Hvy Troop Transport	Develops a heavy transport that carries specially trained troops capable of taking over unshielded enemy bases with landing bays. This heavy version can be equipped with anti-base shield weapons.	4	NotArena HasResearch2 ResearchedAPC1 IsCivBelters	ResearchedAPC2	
20	941	7500	120	fig12	icontech	Enh Fighter	Develops an enhanced Fighter for prolonged combat situations that require quick response and good range.	2	NotArena HasOrdnance1 IsNotCivBelters UnknownTechBitName#154 IsNotCivIronLeague	ResearchedFighter2	
225	945	18000	180	cap01	icontech	Upgrade Medium Class	This upgrade develops light (if no Sup/Exp/Tac) & medium capital ships: Assault Ships, Destroyers & Frigates.	5	NotArena HasShipyard1 IsCivIronLeague	UnknownTechBitName#142 UnknownTechBitName#143	
21	941	3750	120	fig12	icontech	Enh Fighter	Develops an enhanced Fighter for prolonged combat situations that require quick response and good range.	2	NotArena HasOrdnance1 IsCivBelters	ResearchedFighter2	
175	941	5000	120	fig12	icontech	Fighter/Bomber	Develops a fast attack Fighter/Bomber with 1 turret (Mini-AC). It is best used in groups and is more effective with Lt Boosters. Requires Bombers, Adv Fighters & Galvs.	2	NotArena HasOrdnance2 ResearchedBomber1 ResearchedGalvonic UnknownTechBitName#144 IsNotCivBelters UnknownTechBitName#154 ResearchedFighter3	UnknownTechBitName#153	
26	941	7500	120	fig17	icontech	Stealth Fighter	Develops an enhanced lightly armored combat craft which is ideal for hit-and-run attacks. It has a low sensor signature, the ability to cloak and high-end scanners.	3	NotArena IsNotCivBelters UnknownTechBitName#154 IsNotCivIronLeague HasElectronics1	ResearchedStealth1	
27	941	3750	120	fig17	icontech	Stealth Fighter	Develops an enhanced lightly armored combat craft which is ideal for hit-and-run attacks. It has a low sensor signature, the ability to cloak and high-end scanners.	3	NotArena IsCivBelters HasElectronics1	ResearchedStealth1	
191	941	2500	120	fig12	icontech	Fighter/Bomber	Develops a fast attack Fighter/Bomber with 1 turret (Mini-AC). It is best used in groups and is more effective with Lt Boosters. Requires Bombers, Adv Fighters & Galvs.	2	NotArena HasOrdnance2 ResearchedBomber1 ResearchedGalvonic IsCivBelters ResearchedFighter3	UnknownTechBitName#153	
227	945	7500	120	cap01	icontech	Upgrade Medium Class	This upgrade develops medium capital ships: Assault Ships, Destroyers & Frigates.	5	NotArena HasShipyard1 IsCivBelters UnknownTechBitName#143 HasLevel1	UnknownTechBitName#142 UnknownTechBitName#143	
33	941	7500	120	fig17	icontech	Stealth Bomber	Develops a cloakable Bomber with the tenacity of the Stealth Fighter. Requires Stealth Fighters.	3	NotArena HasElectronics2 ResearchedBomber1 IsNotCivBelters ResearchedStealth1 UnknownTechBitName#154	ResearchedStealthBomber1	
34	941	3750	120	fig17	icontech	Stealth Bomber	Develops a cloakable Bomber with the tenacity of the Stealth Fighter. Requires Stealth Fighters.	3	NotArena HasElectronics2 ResearchedBomber1 IsCivBelters ResearchedStealth1	ResearchedStealthBomber1	
281	944	5000	120	acs02	icontech	Tower SC Drone	Researches an improved SkyCap version of the Auto-Cannon Towers.	3	NotArena HasElectronics1 UnknownTechBitName#355	UnknownTechBitName#357	
66	942	5000	120	acs57	icontech	EW Utl Cannon 3	Develops an improved version of the EW Utl Cannon 2, which can inflict more damage.	3	NotArena HasElectronics2 ResearchedAntiUtility2 UnknownTechBitName#154	ResearchedAntiUtility3	
22	941	5000	120	fig12	icontech	Patroller	Develops a small hybrid Scout/Fighter which can deploy Mine Fields, Probes, EMP Fields and use Lt Boosters.	1	NotArena HasStarbase1 IsCivCrimsonWing	ResearchedFighter1	
52	941	5000	120	fig12	icontech	Omni Fighter	Develops an advanced multi-tech enabled Fighter. It can use almost all small ship class weapons from Sup/Exp/Tac. Requires Starbase + Adv Fig or Hvy Int or Adv Stl Fig.	1	NotArena HasStarbase2 IsCivBelters UnknownTechBitName#152 HasLevel2	ResearchedResearch1	
70	942	2500	120	wep09	icontech	PW Gattling Gun 3	Develops an improved version of the PW Gattling Gun 2.	2	NotArena HasOrdnance2 ResearchedMachineGun2 UnknownTechBitName#154 UnknownTechBitName#355	ResearchedMachineGun3	
71	942	2500	120	wep09	icontech	PW Gattling Gun 2	Develops an improved version of the PW Gattling Gun 1.	2	NotArena HasOrdnance1 UnknownTechBitName#154 UnknownTechBitName#355	ResearchedMachineGun2	
43	941	7500	120	utl27	icontech	Troop Transport	Develops a transport that carries specially trained troops capable of taking over unshielded enemy bases with landing bays.	4	NotArena HasResearch1 IsNotCivBelters UnknownTechBitName#154	ResearchedAPC1	
44	941	3750	120	utl27	icontech	Troop Transport	Develops a transport that carries specially trained troops capable of taking over unshielded enemy bases with landing bays.	4	NotArena HasResearch1 IsCivBelters	ResearchedAPC1	
67	942	5000	120	acs57	icontech	EW Utl Cannon 2	Develops an improved version of the EW Utl Cannon 1, which can inflict more damage.	3	NotArena UnknownTechBitName#154 ResearchedAntiUtility1 HasElectronics1	ResearchedAntiUtility2	
69	942	5000	120	wep06	icontech	EW Sniper Rifle 2	Develops an improved version of the EW Sniper Rifle 1, which can inflict more damage.	3	NotArena HasElectronics2 ResearchedSniperWeapon1 UnknownTechBitName#154	ResearchedSniperWeapon2	
39	941	10000	120	bom05b	icontech	Gunship	Develops a medium lumbering craft designed for base defence and escort duty. It requires turret (2 AC/SC/LT) support to be effective.	1	NotArena HasStarbase2 UnknownTechBitName#144 IsNotCivBelters UnknownTechBitName#154	ResearchedPlatform1	
40	941	5000	120	bom05b	icontech	Gunship	Develops a medium lumbering craft designed for base defence and escort duty. It requires turret (2 AC/SC/LT) support to be effective.	1	NotArena HasStarbase2 IsCivBelters	ResearchedPlatform1	
23	942	5000	120	wep03	icontech	PE Plasma Gattlg Gun 3	Develops an improved version of the PE Plasma Gattlg Gun 2.	2	NotArena HasOrdnance2 HasStarbase3 ResearchedMachineGun2	ResearchedMachineGun3	
174	942	5000	120	wep03	icontech	PE Plasma Gattlg Gun 2	Develops an improved version of the PE Plasma Gattlg Gun 1.	2	NotArena HasOrdnance1 HasStarbase3	ResearchedMachineGun2	
264	942	2500	120	wep403	icontech	[R] EW Pulse Laser	Develops a fast firing Fighter energy weapon. For Scouts, Fighters & Std/Hvy Bombers only.	2	HasEnergy2 HasOrdnance2 ResearchedMachineGun2 UnknownTechBitName#262	UnknownTechBitName#259	
59	940	7500	120	utl11	icontech	Adv Constructor	Develops a faster, stealthier and tougher constructor.	4	NotArena HasResearch2 ResearchedBuilder2 IsNotCivBelters UnknownTechBitName#154	ResearchedBuilder3	
60	940	3750	120	utl11	icontech	Adv Constructor	Develops a faster, stealthier and tougher constructor.	4	NotArena HasResearch2 ResearchedBuilder2 IsCivBelters	ResearchedBuilder3	
72	942	2500	120	wep19	icontech	EW Galvonic Blaster	Develops an Advanced Fighter energy weapon, optimized to do damage against station hulls.	2	NotArena HasOrdnance2 ResearchedDisruptor2	ResearchedGalvonic	
73	942	2500	120	wep07	icontech	EW Disruptor 3	Develops an improved version of the EW Disruptor 2 with area effect. AoE Radius = 5m.	2	NotArena HasOrdnance2 UnknownTechBitName#154 ResearchedDisruptor2	ResearchedDisruptor3	
260	941	9375	120	cap407	icontech	[P+R] Mustang	Develops a heavy Fighter with a Mini-AC, LRM Hunter missiles and 1 turret (AC).	1	HasEnergy2 HasStarbase2 UnknownTechBitName#262 UnknownTechBitName#263	UnknownTechBitName#278	
256	941	7500	120	acs63	icontech	[R] Guardian	Develops a piloted tower (AC, SC, LT) for base defense.	1	HasEnergy2 UnknownTechBitName#262	UnknownTechBitName#287	
74	942	2500	120	wep07	icontech	EW Disruptor 2	Develops an improved version of the EW Disruptor 1.	2	NotArena HasOrdnance1 UnknownTechBitName#154 ResearchedDisruptor1	ResearchedDisruptor2	
80	942	2500	120	wep02	icontech	PW Auto-Cannon 3	Develops an improved version of the PW Auto-Cannon 2.	2	NotArena HasOrdnance2 ResearchedTurret2 UnknownTechBitName#154 UnknownTechBitName#355	ResearchedTurret3	
68	942	5000	120	wep06	icontech	EW Sniper Rifle 1	Develops a Stealth Fighter mounted enhanced energy weapon, optimized for low signature, long range attacks against ships.	3	NotArena UnknownTechBitName#154 HasElectronics1	ResearchedSniperWeapon1	
215	944	5000	120	wep10	icontech	PW Ion Blaster 2	Develops a more deadly version of the PW Ion Blaster 1.	3	NotArena HasElectronics2 HasStarbase3	UnknownTechBitName#349	
268	942	5000	120	wep401	icontech	[R] EW Gauss Gun	Develops a long range, high damage, low firing rate sniper gun with area effect. AoE Radius = 10m. For Stealth craft only.	3	NotArena HasElectronics2 HasEnergy2 ResearchedSniperWeapon1 UnknownTechBitName#262	UnknownTechBitName#265	
92	943	5000	120	mis07	icontech	LRM Hunter 3	Develops a more powerful version of the LRM Hunter 2.	3	NotArena HasElectronics2 IsNotCivRix ResearchedMissileMedium2	ResearchedMissileMedium3	
255	941	9375	120	cap401	icontech	[P+R] PT Bomber	Develops a medium ship with anti-fighter/capship rockets, MRT ABs (2052/2292m @ 100/120mps) and LRM ABs (3140/3400m @ 100/120mps).	1	HasEnergy2 UnknownTechBitName#262 UnknownTechBitName#263	UnknownTechBitName#261 UnknownTechBitName#284	
62	940	7500	120	utl101	icontech	Adv Miner	Develops a faster, stealthier and tougher miner.	4	NotArena HasResearch2 ResearchedMiner2 IsNotCivBelters UnknownTechBitName#154	ResearchedMiner3	
63	940	3750	120	utl101	icontech	Adv Miner	Develops a faster, stealthier and tougher miner.	4	NotArena HasResearch2 ResearchedMiner2 IsCivBelters	ResearchedMiner3	
274	944	5000	120	wep402	icontech	[R] PW Mini-Disruptor	Develops an Interceptor mounted advanced energy weapon, optimized for inflicting shield and medium-heavy armor damage.	4	HasEnergy2 HasResearch2 ResearchedMinigun2 UnknownTechBitName#262	UnknownTechBitName#277	
81	942	2500	120	wep02	icontech	PW Auto-Cannon 2	Develops an improved version of the PW Auto-Cannon 1.	2	NotArena HasOrdnance1 UnknownTechBitName#154 UnknownTechBitName#355	ResearchedTurret2	
180	942	5000	120	wep11	icontech	PE Plasma Auto-Cannon 3	Develops an improved version of the PE Plasma Auto-Cannon 2.	2	NotArena HasOrdnance2 HasStarbase3 ResearchedTurret2	ResearchedTurret3	
179	942	5000	120	wep11	icontech	PE Plasma Auto-Cannon 2	Develops an improved version of the PE Plasma Auto-Cannon 1.	2	NotArena HasOrdnance1 HasStarbase3	ResearchedTurret2	
178	942	5000	120	wep91	icontech	EW Stinger 2	Develops an improved version of the EW Stinger 1.	2	NotArena HasOrdnance1 IsCivRix	ResearchedStinger2	
213	942	5000	120	wep17	icontech	EW Anti-Base Cannon 3	Develops a version of the EW Anti-Base Cannon 2 that can be fired more quickly.	2	NotArena HasOrdnance2 HasStarbase3 UnknownTechBitName#346	UnknownTechBitName#347	
212	942	5000	120	wep17	icontech	EW Anti-Base Cannon 2	Develops a more powerful version of the EW Anti-Base Cannon 1.	2	NotArena HasStarbase3 CopyOrdnance	UnknownTechBitName#346	
89	943	2500	120	mis05	icontech	SRM Dumbfire 3	Develops a more powerful version of the SRM Dumbfire 2.	2	NotArena HasOrdnance2 ResearchedMissileDumb2 IsNotCivRix	ResearchedMissileDumb3	
88	943	2500	120	mis05	icontech	SRM Dumbfire 2	Develops a more powerful version of the SRM Dumbfire 1.	2	NotArena HasOrdnance1 IsNotCivRix	ResearchedMissileDumb2	
91	943	5000	120	mis06	icontech	MRM Seeker 3	Develops a more powerful and longer range version of the MRM Seeker 2.	2	NotArena HasOrdnance2 ResearchedMissileTracking2 IsNotCivRix	ResearchedMissileTracking3	
266	943	2500	120	mis403	icontech	[R] MRM Zeus	Develops an upgraded version of the Seeker missile with heavy payload and excellent CM resistance. For All Scouts, All Fighters, P.T. Bombers, Mustangs & Destroyers.	2	HasEnergy2 HasOrdnance2 ResearchedMissileDumb2 UnknownTechBitName#262	UnknownTechBitName#268	
76	942	5000	120	wep16	icontech	PW Mini-Gun 3	Develops an improved version of the PW Mini-Gun 2.	4	NotArena HasResearch2 ResearchedMinigun2 UnknownTechBitName#154 UnknownTechBitName#355	ResearchedMinigun3	
77	942	5000	120	wep16	icontech	PW Mini-Gun 2	Develops an improved version of the PW Mini-Gun 1.	4	NotArena HasResearch1 UnknownTechBitName#154 UnknownTechBitName#355	ResearchedMinigun2	
198	942	5000	120	wep08	icontech	PE Plasma Mini-Gun 3	Develops an improved version of the PE Mini-Gun 2.	4	NotArena HasResearch2 HasStarbase3 ResearchedMinigun2	ResearchedMinigun3	
93	943	5000	120	mis07	icontech	LRM Hunter 2	Develops a more accurate version of the LRM Hunter 1.	3	NotArena IsNotCivRix HasElectronics1	ResearchedMissileMedium2	
94	943	5000	120	mis09	icontech	LRM Killer 2	Develops a more powerful version of the LRM Killer 1.	3	NotArena HasElectronics2 IsNotCivRix ResearchedMissileKiller1	ResearchedMissileKiller2	
183	942	5000	120	wep08	icontech	PE Plasma Mini-Gun 2	Develops an improved version of the PE Mini-Gun 1.	4	NotArena HasResearch1 HasStarbase3	ResearchedMinigun2	
78	942	5000	120	wep04	icontech	PW EMP Cannon 2	Develops an improved version of the PW EMP Cannon 1 with area effect. AoE Radius = 10m.	4	NotArena HasResearch2 ResearchedCannon1 UnknownTechBitName#154 UnknownTechBitName#355	ResearchedCannon2	
228	945	18750	120	cap01	icontech	Upgrade Medium Class	This upgrade develops medium capital ships: Assault Ships, Destroyers & Frigates.	5	NotArena HasEnergy2 HasShipyard1 UnknownTechBitName#143 HasLevel1	UnknownTechBitName#142 UnknownTechBitName#143	
79	942	5000	120	wep04	icontech	PW EMP Cannon 1	Develops an Interceptor mounted anti-shield particle weapon with area effect. AoE Radius = 10m.	4	NotArena HasResearch1 UnknownTechBitName#154 UnknownTechBitName#355	ResearchedCannon1	
200	942	5000	120	wep01	icontech	PE Plasma EMP Cann 2	Develops an improved version of the PE Plasma EMP Cannon 1 with area effect. AoE Radius = 10m.	4	NotArena HasResearch2 HasStarbase3 ResearchedCannon1	ResearchedCannon2	
199	942	5000	120	wep01	icontech	PE Plasma EMP Cann 1	Develops an Interceptor mounted accurate anti-shield particle/energy plasma weapon with area effect. AoE Radius = 10m.	4	NotArena HasResearch1 HasStarbase3	ResearchedCannon1	
98	943	5000	120	mis01	icontech	SRM EMP Missile	Develops a specialized missile that does a huge amount of damage to a target's shields (but no damage to its hull).	4	NotArena HasResearch1 IsNotCivRix	ResearchedMissileEMP	
35	941	10000	120	bom07b	icontech	Hvy Bomber	Develops a heavy Bomber with more anti-base weapon capacity.	1	NotArena HasStarbase2 ResearchedBomber1 IsNotCivBelters UnknownTechBitName#154	ResearchedBomber2	
36	941	5000	120	bom07b	icontech	Hvy Bomber	Develops a heavy Bomber with more anti-base weapon capacity.	1	NotArena HasStarbase2 ResearchedBomber1 IsCivBelters	ResearchedBomber2	
192	943	2500	120	mis11	icontech	SRM Anti-Base 3	Develops a more powerful version of the SRM Anti-Base 2.	2	NotArena HasOrdnance2 IsNotCivRix ResearchedMissileBomberAntiBase2	ResearchedMissileBomberAntiBase3	
96	943	2500	120	mis11	icontech	SRM Anti-Base 2	Develops a more powerful version of the SRM Anti-Base 1.	2	NotArena HasOrdnance1 IsNotCivRix	ResearchedMissileBomberAntiBase2	
265	943	5000	120	mis15	icontech	[R] LRM Anti-Base	Develops an enhanced long range anti-base missile with a medium warhead. Range = 2620/3140m @ 60/100mps. For Std/Hvy/PT Bombers only.	2	HasEnergy2 HasOrdnance2 ResearchedMissileBomberAntiBase2 UnknownTechBitName#262	UnknownTechBitName#159	
254	943	5000	120	mis12	icontech	XRM Anti-Base 2	Develops a more powerful version of the XRM Anti-Base 1. Requires Hvy Bombers.	2	NotArena HasOrdnance2 UnknownTechBitName#144 UnknownTechBitName#149 IsNotCivRix	UnknownTechBitName#148	
214	944	5000	120	acs42	icontech	EW Anti-Shield Cannon	Develops a specialized weapon that does a huge amount of damage to a target's shields (but no damage to its hull).	4	NotArena HasResearch1 HasStarbase3	UnknownTechBitName#348	
273	944	2500	120	acs48	icontech	[R] Ion Booster	Develops a booster with very high endurance, medium acceleration and very low thrust. For any booster capable ship.	4	HasResearch1 HasEnergy2 UnknownTechBitName#262	UnknownTechBitName#258	
37	941	10000	120	bom07b	icontech	Bomber	Develops a medium ship that can use anti-base weapons and has 2 turrets (AC). It is vulnerable to enemies and requires escort support to be effective.	1	NotArena HasStarbase1 IsNotCivBelters UnknownTechBitName#154	ResearchedBomber1	
126	944	5000	120	acs41	icontech	Prox Mine 3	Develops a more powerful version of the Prox Mine 2. Diameter = 250m.	4	NotArena HasResearch2 ResearchedMine2 UnknownTechBitName#355	ResearchedMine3	
229	945	10000	120	cap100	icontech	Upgrade Light Class	This upgrade develops light capital ships: Freighters, Corvettes and Attack Carriers.	5	NotArena HasShipyard1 UnknownTechBitName#144 UnknownTechBitName#145 IsNotCivBelters UnknownTechBitName#154 IsNotCivIronLeague IsNotCivBios HasLevel1 UnknownTechBitName#355	UnknownTechBitName#143	
95	943	5000	120	mis09	icontech	LRM Killer 1	Develops a powerful, long range, anti-capital ship missile.	3	NotArena IsNotCivRix HasElectronics1	ResearchedMissileKiller1	
127	944	5000	120	acs41	icontech	Prox Mine 2	Develops a more powerful version of the Prox Mine 1. Diameter = 200m.	4	NotArena HasResearch1 UnknownTechBitName#355	ResearchedMine2	
206	944	5000	120	proxexpl	icontech	Plasma Generator 3	Develops a more powerful version of the Plasma Generator 2. Range = 250m.	4	NotArena HasResearch2 HasStarbase3 ResearchedMine2	ResearchedMine3	
253	943	5000	120	mis12	icontech	XRM Anti-Base 1	Develops an advanced extra-long range anti-base missile with a small warhead. Requires Hvy Bombers.	2	NotArena HasOrdnance1 UnknownTechBitName#144 IsNotCivRix	UnknownTechBitName#149	
193	943	5000	120	stshld2	icontech	XRP Anti-Base 2	Develops a more powerful version of the XRP Anti-Base 1. Requires Hvy Bombers.	2	NotArena HasOrdnance2 UnknownTechBitName#149 UnknownTechBitName#171	UnknownTechBitName#148	
57	943	5000	120	stshld1	icontech	XRP Anti-Base 1	Develops an advanced extra-long range anti-base projectile with a small warhead. Requires Hvy Bombers.	2	NotArena HasOrdnance1 UnknownTechBitName#171	UnknownTechBitName#149	
106	944	2500	120	acs30	icontech	Sm Shield 3	Develops an improved version of the Small Shield 2 which can absorb more damage.	2	NotArena HasOrdnance2 ResearchedSmShield2 IsNotCivBelters	ResearchedSmShield3	
205	944	5000	120	proxexpl	icontech	Plasma Generator 2	Develops a more powerful version of the Plasma Generator 1. Range = 200m.	4	NotArena HasResearch1 HasStarbase3	ResearchedMine2	
250	943	5000	120	acs01	icontech	SRP Killer 2	Develops a more powerful version of the SRP Killer 1.	3	NotArena HasElectronics2 HasStarbase3 ResearchedMissileKiller1	ResearchedMissileKiller2	
241	945	12500	120	cap100	icontech	Upgrade Light Class	This upgrade develops light capital ships: Freighters, Corvettes and Attack Carriers.	5	NotArena HasEnergy2 HasShipyard1 HasLevel1	UnknownTechBitName#143	
221	944	2500	120	acs48	icontech	Hvy Booster	Develops an advanced fuel based booster rocket with medium efficiency, high acceleration and high thrust. Requires Booster 3 & Lt Booster 1. For Adv Fighters only.	2	NotArena HasOrdnance2 ResearchedDietBooster1 ResearchedBooster3	UnknownTechBitName#184	
249	943	5000	120	acs01	icontech	SRP Killer 1	Develops a powerful, short range, anti-capital ship projectile.	3	NotArena HasStarbase3 HasElectronics1	ResearchedMissileKiller1	
124	944	5000	120	utl23	icontech	Pulse Probe	Develops a short lived probe that has an excellent scan range. Range = 5000m.	4	NotArena HasResearch1	ResearchedPulseProbe	
38	941	5000	120	bom07b	icontech	Bomber	Develops a medium ship that can use anti-base weapons and has 2 turrets (AC). It is vulnerable to enemies and requires escort support to be effective.	1	NotArena HasStarbase1 IsCivBelters	ResearchedBomber1	
223	941	7500	120	cap500	icontech	Enh Carrier Drone	Develops a faster, stealthier and tougher Carrier [SR] Drone with more energy and scan range (3000m). Requires Allow Shipyard.	1	ShipyardsAllowed NotArena HasStarbase1 IsNotCivBelters UnknownTechBitName#154 IsNotCivCrimsonWing	UnknownTechBitName#44	
226	941	3750	120	cap500	icontech	Enh Carrier Drone	Develops a faster, stealthier and tougher Carrier [SR] Drone with more energy and scan range (3000m). Requires Allow Shipyard.	1	ShipyardsAllowed NotArena HasStarbase1 IsCivBelters	UnknownTechBitName#44	
294	941	7500	120	cap500	icontech	Std Carrier Drone	Develops a tougher Carrier [SR] Drone with faster energy recharge. Requires Allow Shipyard.	1	ShipyardsAllowed NotArena HasStarbase1 IsCivCrimsonWing	UnknownTechBitName#44	
261	940	5000	120	rescuedrone	icontech	[R] Rescue Drone	Develops a low signature Pod rescue drone. Scan = 400m, Sig = 0.50, Speed = 60mps.	1	HasEnergy2 HasStarbase1 UnknownTechBitName#262	UnknownTechBitName#286	
58	940	5000	120	utl11	icontech	Enh Constructor	Researches a faster, stealthier and tougher constructor.	1	NotArena HasStarbase1 IsNotCivBelters UnknownTechBitName#154	ResearchedBuilder2	
61	940	2500	120	utl11	icontech	Enh Constructor	Researches a faster, stealthier and tougher constructor.	1	NotArena HasStarbase1 IsCivBelters	ResearchedBuilder2	
64	940	5000	120	utl101	icontech	Enh Miner	Researches a stealthier and tougher miner.	1	NotArena HasStarbase1 IsNotCivBelters UnknownTechBitName#154	ResearchedMiner2	
65	940	2500	120	utl101	icontech	Enh Miner	Researches a stealthier and tougher miner.	1	NotArena HasStarbase1 IsCivBelters	ResearchedMiner2	
187	940	10000	120	ss08	icontech	SpecMine (Ca)	Researches a special mining installation that generates income ($1250/min) from Carbon Asteroids. Also acts as a Teleport Receiver and rescues pods.	1	SupremacyAllowed NotArena HasStarbase1 IsCivCrimsonWing	ResearchedCarbonMine	
188	940	10000	120	ss08	icontech	SpecMine (Ur)	Researches a special mining installation that generates income ($1250/min) from Uranium asteroids. Also acts as a Teleport Receiver and rescues pods.	1	ExpansionAllowed NotArena HasStarbase1 IsCivCrimsonWing	ResearchedUraniumMine	
218	940	25000	120	cap03	icontech	Flagship.4	Assault Cruiser: 2 guns (HvyAB/AC/SC/LT/SR), 2 guns (AC/SC//LT/SR), 4 turrets (AC/SC) & LargeRip (All Ships).	5	NotArena HasStarbase3 ResearchedShipyard2 HasShipyard2	ResearchedSpeed2 ResearchedShipyard2 UnknownTechBitName#142 UnknownTechBitName#143	
211	944	20000	120	cap03	icontech	Flagship.3	Attack Cruiser: 2 guns (HvyAB/AC/SC/LT/SR), 4 turrets (AC/SC/LT) & SmallRip (All Scouts & Fighters).	5	NotArena HasShipyard1 HasStarbase3 UnknownTechBitName#142	ResearchedShipyard2 UnknownTechBitName#142 UnknownTechBitName#143	
210	944	15000	120	cap03	icontech	Flagship.2	Attack Devastator: 2 guns (HvyAB/SR), 4 turrets (AC/SC/LT) & SmallRip (All Scouts & Fighters).	5	NotArena HasShipyard1 HasStarbase3 UnknownTechBitName#143	UnknownTechBitName#142 UnknownTechBitName#143 ResearchedAntiCapGun1	
209	941	10000	120	cap03	icontech	Flagship.1	Attack Frigate: 2 guns (HvyAB), 3 turrets (AC/SC/LT) & SmallRip (All Scouts & Fighters).	5	NotArena HasShipyard1 HasStarbase3	UnknownTechBitName#143	
278	941	15000	120	cap415	icontech	[R] Harbinger of Doom	Develops a suicidal heavy-yield nuclear aleph resonator which will totally annihilate the sectors of both sides of an aleph.	5	HasEnergy2 ResearchedShipyard2 HasShipyard2 ResearchedAlephBomb UnknownTechBitName#262	UnknownTechBitName#274	
28	940	2500	120	cap500	icontech	[R] Assault Carrier Drn	Upgrades Enh Carrier [SR] Drones & Attack Carriers [SR] with LargeRip teleport ability and more scan range (3600m).	5	HasEnergy2 UnknownTechBitName#142 HasShipyard2 UnknownTechBitName#262	UnknownTechBitName#285	
189	940	10000	120	ss08	icontech	SpecMine (Si)	Researches a special mining installation that generates income ($2000/min) from Silicon asteroids. Also acts as a Teleport Receiver and rescues pods.	1	TacticalAllowed NotArena HasStarbase1 IsCivCrimsonWing	ResearchedSiliconMine	
17	940	10000	120	helm	icontech	SpecMine (He)	Researches a special mining installation that generates income ($750/min) from Helium asteroids. DOES NOT act as a Teleport Receiver, but does rescues pods.	1	NotArena HasStarbase1 UnknownTechBitName#23	UnknownTechBitName#361	
87	944	5000	120	wep18	icontech	ER Nanite 2	Develops an improved version of the ER Nanite 1, for more rapid repair of all ships and stations.	1	NotArena HasStarbase2	ResearchedRepairWeapon2	
195	943	5000	120	mis10	icontech	SRM Nerve Gas	Develops a missile containing nerve gas for capturing any unshielded station. Requires Stealth Bombers.	3	NotArena HasElectronics2 ResearchedStealth1 UnknownTechBitName#154	UnknownTechBitName#204	
75	942	2500	120	wep07	icontech	EW Disruptor 1	Develops a Scout/Fighter mounted enhanced energy weapon, optimized for inflicting shield and medium-heavy armor damage.	1	NotArena HasStarbase1	ResearchedDisruptor1	
117	944	5000	120	acs38	icontech	Sig Cloak 3	Develops an improved version of the Signature Cloak 2.	3	NotArena HasElectronics2 ResearchedCloak2	ResearchedCloak3	
118	944	5000	120	acs38	icontech	Sig Cloak 2	Develops an improved version of the Signature Cloak 1.	3	NotArena ResearchedCloak1 HasElectronics1	ResearchedCloak2	
112	944	2500	120	acs48	icontech	Booster 3	Develops an improved version of the Booster 2 with more thrust.	2	NotArena HasOrdnance2 ResearchedBooster2	ResearchedBooster3	
113	944	2500	120	acs48	icontech	Booster 2	Develops an improved version of the Booster 1 with more efficiency.	2	NotArena HasOrdnance1 ResearchedBooster1	ResearchedBooster2	
53	944	2500	120	acs48	icontech	Cruise Booster	Develops an advanced fuel based booster with high efficiency, low acceleration and medium thrust. Requires Booster 1 & Lt Booster 1. For Enh/Adv/Lxy Fighters & Fig/Bombers only.	2	NotArena HasOrdnance1 ResearchedBooster1 ResearchedDietBooster1	UnknownTechBitName#176	
128	944	2500	120	acs41	icontech	Mine Pack 2	Develops an improved version of the Mine Pack 1. Diameter = 150m.	2	NotArena HasOrdnance2 ResearchedMinePack1 UnknownTechBitName#355	ResearchedMinePack2	
269	944	5000	120	acs38	icontech	[R] Lt Sig Cloak	Develops a light version of the Signature Cloak. For Stealth craft only.	3	HasEnergy2 HasElectronics1 UnknownTechBitName#262	UnknownTechBitName#156	
270	944	5000	120	solarinv	icontech	[R] Solar Inverter	Develops an energy charger retro-fitted on stealth craft by cloak phase inversion. For Stealth craft only.	3	HasEnergy2 HasElectronics1 UnknownTechBitName#262	UnknownTechBitName#276	
181	944	5000	120	acs02	icontech	Combat Drone 3	Develops an improved version of the Combat Drone 2, which can inflict more damage.	3	NotArena HasElectronics2 IsCivRix ResearchedPod2	ResearchedPod3	
277	942	5000	120	wep90	icontech	[R] EW SkyRipper LE	Develops a low energy consumption version of the EW SkyRipper, optimized for anti-base use.	5	HasEnergy2 HasShipyard2 UnknownTechBitName#262	UnknownTechBitName#272	
146	940	2500	120	res02	icontech	GA: Faster He3 2	Global Attribute: Improve miner collection rate by 10%.	4	NotArena HasResearch2 UnknownTechBitName#380	0	
145	940	2000	120	res01	icontech	GA: Faster He3 1	Global Attribute: Improve miner collection rate by 10%.	4	NotArena HasResearch1	UnknownTechBitName#380	
148	940	2500	120	res02	icontech	GA: He3 Yield 2	Global Attribute: Improve miner He3 yield by 10%.	4	NotArena HasResearch2 UnknownTechBitName#379	0	
147	940	2000	120	res01	icontech	GA: He3 Yield 1	Global Attribute: Improve miner He3 yield by 10%.	4	NotArena HasResearch1	UnknownTechBitName#379	
279	944	5000	120	wep400	icontech	[R] PE Striker	Develops a long range gun for Destroyers, optimized for killing small and medium ships.	5	HasEnergy2 HasShipyard1 UnknownTechBitName#262	UnknownTechBitName#264	
197	942	5000	120	wep92	icontech	PW Lancer 3	Develops a more powerful version of the PW Lancer 2.	5	NotArena IsCivRix HasShipyard2 ResearchedLancer2	ResearchedLancer3	
129	944	2500	120	acs41	icontech	Mine Pack 1	Develops a compact and deadly minefield that, when deployed correctly, is very effective against chasing opponents. Diameter = 150m.	2	NotArena HasOrdnance1 UnknownTechBitName#355	ResearchedMinePack1	
196	942	5000	120	wep92	icontech	PW Lancer 2	Develops a more powerful version of the PW Lancer 1.	5	NotArena HasShipyard1 IsCivRix	ResearchedLancer2	
208	944	5000	120	heavyexp	icontech	Hvy Plasma Generator 2	Develops an improved version of the Hvy Plasma Generator 1. Range = 150m.	2	NotArena HasOrdnance2 HasStarbase3 ResearchedMinePack1	ResearchedMinePack2	
207	944	5000	120	heavyexp	icontech	Hvy Plasma Generator 1	Develops a heavy plasma field generator that, when deployed correctly, is very effective against all armor (except Util) and shields within its range. Range = 150m.	2	NotArena HasOrdnance1 HasStarbase3	ResearchedMinePack1	
122	944	5000	120	utl23	icontech	EWS Probe 3	Develops a more stealthy version of the EWS Probe 2 that also has a slightly larger scan range.	2	NotArena HasOrdnance2 ResearchedProbe2	ResearchedProbe3	
182	944	5000	120	acs02	icontech	Combat Drone 2	Develops an improved version of the Combat Drone 1, which can inflict more damage.	3	NotArena IsCivRix HasElectronics1	ResearchedPod2	
185	944	5000	120	acs02	icontech	Hvy Cmb Drone 2	Develops an improved version of the Hvy Cmb Drone 1, which can inflict more damage.	3	NotArena HasElectronics2 IsCivRix ResearchedHvPod1	ResearchedHvPod2	
276	941	5000	120	wep18	icontech	[R] AS Hvy Nanite Mount	Develops a heavy Nanite Repair System gun mount for Assault Ships.	5	HasEnergy2 ResearchedRepairWeapon2 UnknownTechBitName#142 HasShipyard2 UnknownTechBitName#262	UnknownTechBitName#273	
49	942	5000	120	acs56	icontech	PE LongTom	Develops an advanced extra-long range particle/energy weapon typically for use on Gunship and Capital ship turrets. Does area damage.	5	NotArena ResearchedCapTurret3 HasShipyard2	UnknownTechBitName#27	
202	942	5000	120	acs56	icontech	PE Plasma SkyCap 3	Develops a more powerful version of the PE Plasma SkyCap 2.	5	NotArena HasStarbase3 ResearchedCapTurret2 IsNotCivCrimsonWing HasShipyard2	ResearchedCapTurret3	
201	942	5000	120	acs56	icontech	PE Plasma SkyCap 2	Develops a more powerful version of the PE Plasma SkyCap 1.	5	NotArena HasShipyard1 HasStarbase3 ResearchedCapTurret1	ResearchedCapTurret2	
82	942	5000	120	wep12	icontech	PW SkyCap 3	Develops a more powerful version of the PW SkyCap 2.	5	NotArena ResearchedCapTurret2 HasShipyard2 UnknownTechBitName#355	ResearchedCapTurret3	
83	942	5000	120	wep12	icontech	PW SkyCap 2	Develops a more powerful version of the PW SkyCap 1.	5	NotArena HasShipyard1 ResearchedCapTurret1 UnknownTechBitName#355	ResearchedCapTurret2	
176	943	5000	120	mis03	icontech	LRM Killer Swarm 2	Develops a more powerful version of the LRM Killer Swarm 1.	5	NotArena IsNotCivRix HasShipyard2 ResearchedMirv1	ResearchedMirv2	
177	943	5000	120	mis03	icontech	LRM Killer Swarm 1	Develops a specialized missile swarm for maximum damage to capital ships.	5	NotArena HasShipyard1 IsNotCivRix	ResearchedMirv1	
99	943	5000	120	mis08	icontech	XRM Hunter Killer 3	Develops a more powerful version of the XRM Hunter Killer 2.	5	NotArena ResearchedMissileCapAntiFighter2 IsNotCivRix HasShipyard2	ResearchedMissileCapAntiFighter3	
100	943	5000	120	mis08	icontech	XRM Hunter Killer 2	Develops a more powerful version of the XRM Hunter Killer 1.	5	NotArena HasShipyard1 IsNotCivRix	ResearchedMissileCapAntiFighter2	
123	944	5000	120	utl23	icontech	EWS Probe 2	Develops a more stealthy version of the EWS Probe 1 that also has a slightly larger scan range.	2	NotArena HasOrdnance1	ResearchedProbe2	
51	943	5000	120	mis14	icontech	XRM Torpedo 2	Develops an improved version of the XRM Torpedo 1.	5	NotArena HasShipyard1 IsNotCivRix UnknownTechBitName#271	UnknownTechBitName#270	
50	943	5000	120	mis14	icontech	XRM Torpedo 1	Develops an extra long range anti-capital ship torpedo.	5	NotArena HasShipyard1 IsNotCivRix	UnknownTechBitName#271	
101	943	5000	120	mis13	icontech	SRM Tactical Nuke 2	Develops a more powerful version of the SRM Tactical Nuke 1.	5	NotArena ResearchedMissileCapAntiBase1 IsNotCivRix HasShipyard2	ResearchedMissileCapAntiBase2	
102	943	5000	120	mis13	icontech	SRM Tactical Nuke 1	Develops an enhanced short range anti-base missile that packs incredible punch but has almost no tracking ability.	5	NotArena HasShipyard1 IsNotCivRix	ResearchedMissileCapAntiBase1	
216	944	5000	120	wep05	icontech	EW Hvy A-B Cannon 2	Develops a more powerful version of the EW Hvy A-B Cannon 1.	5	NotArena HasStarbase3 HasShipyard2 UnknownTechBitName#350	UnknownTechBitName#351	
194	944	5000	120	utl74	icontech	Teleport Probe 2	Develops an improved version of the Teleport Probe 1 that activates more quickly.	2	NotArena HasOrdnance2 ResearchedTeleportProbe1	ResearchedTeleportProbe2	
168	940	2500	120	res17	icontech	GA: Station Hull 2	Global Attribute: Improve station hull strength by 10%.	4	NotArena HasResearch2 UnknownTechBitName#378	0	
138	940	2500	120	res21	icontech	GA: Ship Agility 2	Global Attribute: Improve ship agility by 10%.	2	NotArena HasOrdnance2 UnknownTechBitName#373	0	
137	940	2000	120	res20	icontech	GA: Ship Agility 1	Global Attribute: Improve ship agility by 10%.	2	NotArena HasOrdnance1	UnknownTechBitName#373	
217	944	5000	120	wep05	icontech	EW Hvy A-B Cannon 1	Develops a heavy short range anti-base energy weapon.	5	NotArena HasShipyard1 HasStarbase3	UnknownTechBitName#350	
103	943	5000	120	mis12	icontech	XRM Cruise 2	Develops a more powerful version of the XRM Cruise 1.	5	NotArena IsNotCivRix HasShipyard2 ResearchedMissileSkeet1	ResearchedMissileSkeet2	
84	942	2500	120	wep12	icontech	PW SkyCap 1	Develops an advanced particle weapon typically for use on Gunship and Capital ship turrets. Does area damage.	1	NotArena HasStarbase1	ResearchedCapTurret1	
262	943	9375	120	wep405	icontech	[P+R] Rocket Targeting	Develops a rocket targeting system for PT Bombers.	1	HasEnergy2 UnknownTechBitName#262 UnknownTechBitName#263	UnknownTechBitName#260	
259	943	5000	120	mis406	icontech	[P+R] MRR Lightning 2	Develops an improved version of the MRR Lightning 1.	1	HasEnergy2 UnknownTechBitName#262 UnknownTechBitName#263	UnknownTechBitName#280	
160	940	2500	120	res16	icontech	GA: Ship Hull 2	Global Attribute: Improve ship hull strength by 10%.	2	NotArena HasOrdnance2 UnknownTechBitName#372	0	
159	940	2000	120	res16	icontech	GA: Ship Hull 1	Global Attribute: Improve ship hull strength by 10%.	2	NotArena HasOrdnance1	UnknownTechBitName#372	
186	944	5000	120	acs02	icontech	Hvy Cmb Drone 1	Develops a deployable tower that briefly fires upon targeted enemies. It is optimized against capital ships.	3	NotArena IsCivRix HasElectronics1	ResearchedHvPod1	
190	944	5000	120	utl02	icontech	Station Drone 2	Develops a more deadly version of the Station Drone 1.	3	NotArena HasElectronics2 IsCivRix	ResearchedStationPod2	
167	940	2000	120	res16	icontech	GA: Station Hull 1	Global Attribute: Improve station hull strength by 10%.	4	NotArena HasResearch1	UnknownTechBitName#378	
170	940	2500	120	res13	icontech	GA: Station Shield 2	Global Attribute: Improve station shield strength by 10%.	4	NotArena HasResearch2 UnknownTechBitName#377	0	
258	943	5000	120	mis406	icontech	[P+R] LRR Thunder	Develops a long range anti-bomber and anti-capital ship rocket.	1	HasEnergy2 UnknownTechBitName#262 UnknownTechBitName#263	UnknownTechBitName#279	
158	940	2500	120	res29	icontech	GA: Ship Sensors 2	Global Attribute: Improve ship sensors by 10%.	2	NotArena HasOrdnance2 UnknownTechBitName#371	0	
247	944	5000	120	acs41	icontech	EMP Mine 2	Develops an improved version of the EMP Mine 1. Diameter = 500m.	3	NotArena HasElectronics2 ResearchedMachineGun1 UnknownTechBitName#355	ResearchedMiniGun1	
169	940	2000	120	res14	icontech	GA: Station Shield 1	Global Attribute: Improve station shield strength by 10%.	4	NotArena HasResearch1	UnknownTechBitName#377	
90	943	5000	120	mis06	icontech	MRM Seeker 2	Develops a more accurate version of the MRM Seeker 1.	1	NotArena HasStarbase1 IsNotCivRix	ResearchedMissileTracking2	
157	940	2000	120	res28	icontech	GA: Ship Sensors 1	Global Attribute: Improve ship sensors by 10%.	2	NotArena HasOrdnance1	UnknownTechBitName#371	
246	944	5000	120	acs41	icontech	EMP Mine 1	Develops a large and deadly electromagnetic pulse mine field that, when deployed correctly, is very effective against chasing and incoming opponents. Diameter = 400m.	3	NotArena HasElectronics1 UnknownTechBitName#355	ResearchedMachineGun1	
136	940	2500	120	res19	icontech	GA: Ship Acceleration 2	Global Attribute: Improve ship acceleration by 10%.	4	NotArena HasResearch2 UnknownTechBitName#376	0	
156	940	2500	120	res05	icontech	GA: Ripcord 2	Global Attribute: Improve ship ripcord time by 15%.	2	NotArena HasOrdnance2 UnknownTechBitName#370	0	
237	943	2500	120	mis08	icontech	MRM Quickfire 3	Develops a more powerful and longer range version of the MRM Quickfire 2. (Range 1300m)	1	NotArena HasStarbase2 UnknownTechBitName#125 UnknownTechBitName#144 IsNotCivRix	UnknownTechBitName#124	
104	943	5000	120	mis12	icontech	XRM Cruise 1	Develops an advanced extra-long range anti-base missile with a better warhead.	5	NotArena HasShipyard1 IsNotCivRix	ResearchedMissileSkeet1	
184	944	5000	120	utl02	icontech	Hvy Station Drone 2	Develops a deployable tower that can be dropped from capital ships and will damage nearby enemy stations before it self-destructs.	5	NotArena IsCivRix HasShipyard2	ResearchedHvStationPod2	
105	943	5000	120	mis14	icontech	MRM Seismic	Develops a medium range asteroid destroying missile that does incredible damage to rocks of all types. For Destroyers and Ir:Frigates/Cruisers/Battleships only.	5	NotArena HasShipyard1 IsNotCivRix	ResearchedMissileCapAntiRock1	
110	944	5000	120	acs34	icontech	Large Shield 3	Develops an improved version of the Large Shield 2, which can absorb more damage.	5	NotArena ResearchedLgShield2 HasShipyard2	ResearchedLgShield3	
236	943	2500	120	mis08	icontech	MRM Quickfire 2	Develops a more accurate version of the MRM Quickfire 1. (Range 1200m)	1	NotArena HasStarbase1 UnknownTechBitName#126 UnknownTechBitName#144 IsNotCivRix	UnknownTechBitName#125	
235	943	2500	120	mis08	icontech	MRM Quickfire 1	Develops a medium range close combat missile: quick arming, high velocity, excellent tracking, small warhead. (Range 1100m)	1	NotArena HasStarbase1 UnknownTechBitName#144 IsNotCivRix	UnknownTechBitName#126	
234	943	2500	120	mis02	icontech	LRM Aleph Res 3	Develops a 3000m damage range version of the LRM Aleph Resonator 2.	1	NotArena HasStarbase2 UnknownTechBitName#193	UnknownTechBitName#192	
233	943	2500	120	mis02	icontech	LRM Aleph Res 2	Develops a 2000m damage range version of the LRM Aleph Resonator 1.	1	NotArena HasStarbase2 ResearchedAlephBomb	UnknownTechBitName#193	
173	943	2500	120	mis02	icontech	LRM Aleph Res 1	Develops a missile that will destabilize an aleph, causing a 1000m damage range explosion at both ends.	1	NotArena HasStarbase2	ResearchedAlephBomb	
97	943	5000	120	mis14	icontech	SRM Seismic	Develops a short-range asteroid-destroying missile that does incredible damage to rocks of all types.	1	NotArena HasStarbase2 IsNotCivRix	ResearchedMissileAntiRock1	
54	944	2500	120	acs48	icontech	Retro Booster	Develops a fuel based braking booster with low efficiency, low acceleration and high thrust. Requires Booster 1. For Scouts only.	1	NotArena HasStarbase1 ResearchedBooster1	ResearchedInterceptor2	
114	944	2500	120	acs48	icontech	Booster 1	Develops an enhanced fuel based booster rocket with medium efficiency, medium acceleration and medium thrust.	1	NotArena HasStarbase1	ResearchedBooster1	
115	944	2500	120	acs48	icontech	Lt Booster 2	Develops improved version of the Light Booster 1 with better efficiency and thrust.	1	NotArena HasStarbase2 ResearchedDietBooster1	ResearchedDietBooster2	
116	944	2500	120	acs48	icontech	Lt Booster 1	Develops a booster with high efficiency, medium acceleration and low thrust.	1	NotArena HasStarbase1	ResearchedDietBooster1	
155	940	2000	120	res05	icontech	GA: Ripcord 1	Global Attribute: Improve ship ripcord time by 15%.	2	NotArena HasOrdnance1	UnknownTechBitName#370	
150	940	2500	120	res23	icontech	GA: Missile Damage 2	Global Attribute: Improve missile damage by 10%.	2	NotArena HasOrdnance2 IsNotCivRix UnknownTechBitName#369	0	
149	940	2000	120	res22	icontech	GA: Missile Damage 1	Global Attribute: Improve missile damage by 10%.	2	NotArena HasOrdnance1 IsNotCivRix	UnknownTechBitName#369	
152	940	2500	120	res25	icontech	GA: Missile Track 2	Global Attribute: Improve missile tracking by 10%.	2	NotArena HasOrdnance2 IsNotCivRix UnknownTechBitName#368	0	
140	940	2500	120	res08	icontech	GA: Ship Energy 2	Global Attribute: Improve ship energy storage by 10%.	3	NotArena HasElectronics2 UnknownTechBitName#383	0	
139	940	2000	120	res07	icontech	GA: Ship Energy 1	Global Attribute: Improve ship energy storage by 10%.	3	NotArena HasElectronics1	UnknownTechBitName#383	
162	940	2500	120	res13	icontech	GA: Ship Shield 2	Global Attribute: Improve ship shield strength and repair rate by 10%.	3	NotArena HasElectronics2 UnknownTechBitName#382	0	
161	940	2000	120	res14	icontech	GA: Ship Shield 1	Global Attribute: Improve ship shield strength and repair rate by 10%.	3	NotArena HasElectronics1	UnknownTechBitName#382	
135	940	2000	120	res18	icontech	GA: Ship Acceleration 1	Global Attribute: Improve ship acceleration by 10%.	4	NotArena HasResearch1	UnknownTechBitName#376	
164	940	2500	120	res27	icontech	GA: Ship Signature 2	Global Attribute: Improve ship signature by 10%.	4	NotArena HasResearch2 UnknownTechBitName#391	0	
163	940	2000	120	res26	icontech	GA: Ship Signature 1	Global Attribute: Improve ship signature by 10%.	4	NotArena HasResearch1	UnknownTechBitName#391	
144	940	2500	120	res03	icontech	GA: PW&EW Damage 2	Global Attribute: Improve projectile & energy weapon damage by 10%.	4	NotArena HasResearch2 UnknownTechBitName#390	0	
143	940	2000	120	res03	icontech	GA: PW&EW Damage 1	Global Attribute: Improve projectile & energy weapon damage by 10%.	4	NotArena HasResearch1	UnknownTechBitName#390	
154	940	2500	120	res03	icontech	GA: PW Range 2	Global Attribute: Improve projectile weapon range by 10%.	4	NotArena HasResearch2 UnknownTechBitName#389	0	
153	940	2000	120	res03	icontech	GA: PW Range 1	Global Attribute: Improve projectile weapon range by 10%.	4	NotArena HasResearch1	UnknownTechBitName#389	
111	944	5000	120	acs34	icontech	Large Shield 2	Develops an improved version of the Large Shield 1, which can absorb more damage.	5	NotArena HasShipyard1	ResearchedLgShield2	
132	944	5000	120	acs40	icontech	Hvy Counter 3	Develops an improved version of the Hvy Counter 2 that can be up to 90% effective.	5	NotArena IsNotCivCrimsonWing ResearchedCapChaff2 HasShipyard2	ResearchedCapChaff3	
133	944	5000	120	acs40	icontech	Hvy Counter 2	Develops an improved version of the Hvy Counter 1 that can be up to 85% effective.	5	NotArena HasShipyard1 ResearchedCapChaff1	ResearchedCapChaff2	
166	940	5000	120	res19	icontech	GA: Ship Speed 2	Global Attribute: Improve ship speed by 10%.	5	NotArena HasShipyard2 UnknownTechBitName#388	0	
108	944	2500	120	acs39	icontech	Med Shield 3	Develops an improved version of the Medium Shield 2 which can absorb more damage.	1	NotArena HasStarbase2 ResearchedMdShield2	ResearchedMdShield3	
109	944	2500	120	acs39	icontech	Med Shield 2	Develops an improved version of the Medium Shield 1 which can absorb more damage.	1	NotArena HasStarbase1	ResearchedMdShield2	
151	940	2000	120	res24	icontech	GA: Missile Track 1	Global Attribute: Improve missile tracking by 10%.	2	NotArena HasOrdnance1 IsNotCivRix	UnknownTechBitName#368	
107	944	2500	120	acs30	icontech	Sm Shield 2	Develops an improved version of the Small Shield 1 which can absorb more damage.	1	NotArena HasStarbase1 IsNotCivBelters	ResearchedSmShield2	
120	944	5000	120	acs38	icontech	Hvy Sig Cloak 2	Develops an improved version of the Hvy Sig Cloak 1.	1	NotArena HasStarbase2 ResearchedCapCloak1	ResearchedCapCloak2	
121	944	5000	120	acs38	icontech	Hvy Sig Cloak 1	Develops an advanced signature supression system that almost completely blinds enemy radar but rapidly drains energy while active.	1	NotArena HasStarbase1 ResearchedCloak1	ResearchedCapCloak1	
119	944	2500	120	acs38	icontech	Sig Cloak 1	Develops a signature supression system that will make a ship almost invisible.	1	NotArena HasStarbase1	ResearchedCloak1	
125	944	5000	120	utl74	icontech	Teleport Probe 1	Develops a short lived deployable probe that acts as a teleportation receiver.	1	NotArena HasStarbase2	ResearchedTeleportProbe1	
134	944	2500	120	acs40	icontech	Hvy Counter 1	Develops missile counter-measures for capital ships that can be up to 75% effective.	1	NotArena HasStarbase1	ResearchedCapChaff1	
130	944	5000	120	acs40	icontech	[S/E] Counter 3	Develops an anti-missile decoy system that is up to 75% effective against advanced missiles. Requires Adv Sup or Adv Exp.	1	NotArena ResearchedChaff2 HasOrd2Res2	ResearchedChaff3	
131	944	5000	120	acs40	icontech	[S/E] Counter 2	Develops an anti-missile decoy system that is up to 50% effective against advanced missiles. Requires Sup or Exp.	1	NotArena HasOrd1Res1	ResearchedChaff2	
230	944	10	10	cashbox	icontech	Cash Box	Develops a container that can be used to transfer money to other teams.	1	NotArena	UnknownTechBitName#394	
222	640	10	10	ccore	icontech	Version: CC_06	Community Core. Changes: TF leads removed. Belts FBs fixed. FB size increased. XRM damage increased. Rix SDs no longer warn. SY on flag removed for some tech. Giga gunmounts improved.	1	NotArena	UnknownTechBitName#393	
238	941	10	10	ccore	icontech	VOID	Use this Pre/Def to deactivate features.	1	UnknownTechBitName#392	UnknownTechBitName#392	
142	940	2500	120	res10	icontech	GA: EW Range 2	Global Attribute: Improve energy weapon range by 10%.	3	NotArena HasElectronics2 UnknownTechBitName#381	0	
141	940	2000	120	res09	icontech	GA: EW Range 1	Global Attribute: Improve energy weapon range by 10%.	3	NotArena HasElectronics1	UnknownTechBitName#381	
165	940	4000	120	res18	icontech	GA: Ship Speed 1	Global Attribute: Improve ship speed by 10%.	5	NotArena HasShipyard1	UnknownTechBitName#388